Giant Sea Horse
Basic Information
Anatomy
Ecology and Habitats
Additional Information
References
- ^Monster Manual (5e) (2014), p.328.
- ^D&D Basic Rules (November, 2018), p.135.
Contents
Parent Article
- Miscellaneous Creatures
Charge. If the sea horse moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 ( 2d6 ) bludgeoning damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Water Breathing. The sea horse can breathe only underwater.
Ram. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 ( 1d6 + 1 ) bludgeoning damage.
Comments