Giant Octopus
Challenge 1 (200 XP)
Actions
Tentacles. Melee Weapon Attack:
+5
to hit, reach 5 ft., one target. Hit: 10 (
2d6 + 3
) bludgeoning damage. If the target is a creature, it is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the octopus can’t use its tentacles on another target.
Ink Cloud. (Recharges after a Short or Long Rest). A 20-foot-radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.
Suggested Terrain
underwater
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