Giant Centipede

Monster Manual - 5e, D&D Basic Rules

Basic Information

Anatomy

Giant centipedes have a hard exoskeleton that provides them with protection during combat (i.e. natural armor). A giant centipede can bite with its mouth, and its bite contains poison. [1] [2]

Ecology and Habitats

Giant centipedes can climb vertical surfaces. [1] [2]

Additional Information

Perception and Sensory Capabilities

Giant centipedes have blindsight to a range of 30 ft. [1] [2]

References

  1. ^Monster Manual - 5e (2014), p.323.
  2. ^D&D Basic Rules (November, 2018), p.131.

Contents



Parent Article

  • Miscellaneous Creatures

Stat Block

See below [1] [2]

Giant Centipede

Armor Class 13 (natural armor)
Hit Points 4 ( 1d6 + 1 )
Speed 30 ft., climb 30 ft.

5 -3

14 +2

12 +1

INT

1 -5

WIS

7 -2

CHA

3 -4

Senses blindsight 30 ft., passive Perception 8
Challenge 1/4 (50 XP)

Actions

Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 ( 1d4 + 2 ) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 ( 3d6 ) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

Suggested Terrain Underdark, urban
Sources Monster Manual - 5e, D&D Basic Rules

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