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Watchdog

As a Minor role, you can spend an additional 2 hours doing light activity per long rest. In addition you gain proficiency in Wisdom (Perception) check while keeping watch, if you already have proficiency you can do so with Expertise (double the proficiency bonus). If you already have Expertise you roll with advantage.
  As a Major role, you can spend an additional 4 hours doing light activity per long rest. In addition you gain proficiency in Wisdom (Perception) check while keeping watch, if you already have proficiency you can do so with Expertise (double the proficiency bonus). If you already have Expertise you roll with advantage. Also when you are keeping watch you have an additional 30 ft of darkvision.   At level 8 as a Minor role, you gain either keen hearing, sight or sense of smell, giving you advantage on Wisdom (Perception) checks relying on them, while as a Major role you gain two of them.
"It's not much but it's honest work. Keeping watch can be the difference between not going down without a fight, and everyone dying in their sleep, so I would say my work is pretty important."
When the night gets too dark, with the lack of sleep and thoughts of the past or the future the only way you can keep yourself sane is keeping watch to make sure your companions are safe. I know my calling to arms in the middle of the night is annoying as hell but at least you ain't dead, and yes I know the boy who cried wolf and all that but I did save us from that direwolf attack a few weeks back.

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