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Haggler

As a Minor role, you can haggle about the price of goods and services. When buying or selling you make a Charisma (Persuasion) roll against the shopkeepers set DC. Beating it will lower the price by 10% while beating it by 5 will lower it by 15%. As a Major role, you can haggle about the price of goods and services. When buying or selling you make a Charisma (Persuasion) roll against the shopkeepers set DC. Beating it will lower the price by 15% while beating it by 5 will lower it by 25%.   These same pricechanges are also used for negotiating hiring people, or services. In addition you kan also negotiate a better selling price for any goods you might find.   At level 8 you gain proficiency in Charisma (Persuasion) checks related to haggling, if you already have proficiency in Persuasion you gain Expertise. As a minor role you now lower prices an additional 5% and an additional 10% as a Major role.
You have a silver tounge and you use it to save some silver.
In any adventure you have to be prepared, but that costs money. As the Haggler you can save some money in almost any deal, making the party funds last. Even a single copper might make the difference when money is tight. You use logic and flattery, so long the prices drop you'll say whatever it takes.
I do keep insisting on running any sort of negotiation, but you know as well as I do that you can't be trusted to drive the price down, or negotiate a better selling price for all those gems you seem to find a lot of, yes I'm looking at you rogue.

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