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Golem

Tactics

A Golem focuses on locking down enemies and absorbing damage. Rigid Slam is a simple attack with a chance to boost defenses and Hard Body gives the cryture a reliable way to reduce incoming damage. Overhead Smash inflicts a guaranteed stun on a hit to keep enemies locked in melee. Lastly, Guardian Aura can lend the Golem's protection to nearby allies.

Benefits

Level 1 (100 exp)

Golem Novice - The cryture gains the Rigid Slam and Hard Body power.

Level 2 (150 exp)

Opportunist - The cryture gets a +1 roll modifier with opportunity attacks.

Level 3 (250 exp)

Golem Adept - The cryture gains the Overhead Smash power.

Level 4 (400 exp)

Durable - The cryture gets +10 Health.

Level 5 (600 exp)

Golem Paragon - The cryture gains the Guardian Aura power.

Powers

Rigid Slam

Type: Construct
Major Action
Melee 1
Attack: Strength + Golem vs. Deflection
Hit: 3 damage per hit.
Crit: +1 Hit and you become Hardened.

Hard Body

Cost: 1 Stamina
Type: Construct
Minor Action
Personal
Effect: You become Hardened.

Overhead Smash

Cost: 2 Stamina
Type: Construct
Major Action
Melee 1
Attack: Strength + Golem vs. Deflection
Hit: 3 damage per hit and the target is Stunned.
Crit: +1 Hit.

Guardian Aura

Cost: 2 Stamina
Type: Construct
Minor Action
Personal Blast 2; allies only
Effect: Each target becomes Hardened.
Type: Construct   Role: Guardian

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