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Dazzler

Tactics

Dazzlers have access to a range of control and support effects to benefit their allies. Their basic attack is Shimmering Bolt, which can inflict the clumsy status to punish strong attackers. Dizzying Spray gives the dazzler a way to lead enemies into compromising positions and, along with Dazzling Aura, provides a way for the Cryture to get out of melee. At the paragon level, Razzle Dazzle is a strong support power that can give the whole team an offensive boost.

Benefits

Level 1 (100 exp)

Dazzler Novice - The cryture gains the Shimmering Bolt and Dizzying Spray powers.

Level 2 (150 exp)

Caster - The cryture gets +1 Mana.

Level 3 (250 exp)

Dazzler Adept - The cryture gains the Dazzling Aura power.

Level 4 (400 exp)

Swift - The cryture gets a +1 die bonus to Initiative rolls.

Level 5 (600 exp)

Dazzler Paragon - The cryture gains the Razzle Dazzle power.

Powers

Shimmering Bolt

Type: Fairy
Major Action
Ranged 5
Attack: Power + Dazzler vs. Evasion
Hit: 3 damage per hit.
Crit: +1 Hit and the target becomes Clumsy.

Dizzying Spray

Cost: 1 Mana
Type: Fairy
Major Action
Melee Blast 1
Attack: Power + Dazzler vs. Evasion
Hit: 3 damage per hit and you slide the target 1 space per hit.
Crit: +1 Hit.

Dazzling Aura

Cost: 2 Mana
Type: Fairy
Major Action
Personal Blast 2
Attack: Power + Dazzler vs. Evasion
Hit: 3 damage per hit and the target is Stunned.
Crit: +1 Hit.

Razzle Dazzle

Cost: 2 Mana
Type: Fairy
Minor Action
Personal Blast 2; allies only
Effect: Each target becomes Empowered.
Type: Fairy   Role: Controller/Supporter

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