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Myrene Lhal (My-Reen Lal)

Born to a family of miners, Myrene began her career as a blacksmith after inheriting her uncle’s forge in Minroe. Known for her blunt style and skill, she caters to adventurers and locals needing high-quality tools and weapons. Though not fond of small talk, she enjoys her craft deeply and prides herself on her skill.

Newcomers spread rumours that before she inherited the forge, she was a barbarian adventurer, but she violently shuts this rumour down

Myrene is straightforward and tough, with little tolerance for nonsense. Her rough edges are balanced by a genuine love for her work and a sense of pride in creating durable, beautiful metalwork.

SRD

Myrene Lhal

Medium Human, Blacksmith, Lawful Good

Armor Class 15
Hit Points 68
Speed

STR

18
( +4 )

DEX

10
( +0 )

CON

16
( +3 )

INT

12
( +1 )

WIS

11
( +0 )

CHA

10
( +0 )

Skills

Athletics +6, Smith’s Tools +5, Insight +2

Languages Common, Dwarvish
Challenge Rating 4
Proficiency Bonus 3

3/day:

Rage (3/Day): Myrene enters a rage, granting her advantage on Strength checks and saves, +2 melee damage, and resistance to bludgeoning, piercing, and slashing damage for 1 minute or until she takes no action.


Blacksmith’s Resilience: Myrene has advantage on saving throws against poison and disease from her years of working with forge fumes and hot metal.

Actions

Hammer Strike: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d8+4) bludgeoning damage.


Children
Ruled Locations

SRD

Myrene Lhal

Medium Human, Blacksmith, Lawful Good

Armor Class 15
Hit Points 68
Speed

STR

18
( +4 )

DEX

10
( +0 )

CON

16
( +3 )

INT

12
( +1 )

WIS

11
( +0 )

CHA

10
( +0 )

Skills

Athletics +6, Smith’s Tools +5, Insight +2

Languages Common, Dwarvish
Challenge Rating 4
Proficiency Bonus 3

3/day:

Rage (3/Day): Myrene enters a rage, granting her advantage on Strength checks and saves, +2 melee damage, and resistance to bludgeoning, piercing, and slashing damage for 1 minute or until she takes no action.


Blacksmith’s Resilience: Myrene has advantage on saving throws against poison and disease from her years of working with forge fumes and hot metal.

Actions

Hammer Strike: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d8+4) bludgeoning damage.


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