Endure Elements, Perfected

Alchemist 1, Bloodrager 0, Cleric/oracle 0, Druid 0, Paladin 0, Ranger 0, Shaman 0, Sorcerer/wizard 0, Summoner/Unchained Summoner 0;

School: Abjuration   Level: Alchemist 1, Bloodrager 0, Cleric/oracle 0, Druid 0, Paladin 0, Ranger 0, Shaman 0, Sorcerer/wizard 0, Summoner/Unchained Summoner 0;  

Casting

Casting Time: Swift Action   Component: V, S  

Effect

Range: Touch   Target: Creature Touched   Duration: 24 hours   Saving Throw: Will negates (harmless Spell Resistance: No(Harmless)  

Description

A creature protected by endure elements, perfect suffers no harm from being in a hot or cold environment. It can exist comfortably in conditions between -100 and 200 degrees Fahrenheit (-45 and 60 degrees Celsius) without having to make Fortitude saves. The creature’s equipment is likewise protected.   Endure elements protects from smoke and other such air based environmental effects, but does not prevent suffocation from lack of air.

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