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Laughing Gull

Basic Information

Anatomy

Bigger than your average seagull, Laughing Gulls are similar in physical structure to a typical seagull. The yellow beak, legs, and feet are paired with predominantly white body feathers and grey wings.

Dietary Needs and Habits

Laughing gulls can drink both salt and fresh water. Laughing gulls also eat a wide variety of things, including insects and worms, small fish and reptiles. Prey can either be alive or dead. Additionally, laughing gulls will subsist on garbage of sentients.

Colonies of laughing gulls are well-accustomed to the presence of civilization. This often leads to conflict and attacks on sentients and other creatures due to their territorial nature. When a laughing gull chooses to attack another creature, it often isn't alone.

Biological Cycle

Like their smaller cousins, laughing gulls are monogamous when mating and live in coastal colonies of varying size. Mating season occurs annually, and lasts 3-4 months. Laughing gulls live an average of 30-35 years. It is rare for laughing gulls to venture too far from their colony, unless they mate with another colony.

Laughing gulls make large nests from various vegetation in the area. Females lay 2-3 eggs at a time. Both males and females spend time in the nest warming the eggs. When one parent is warming the eggs, the other goes off for food for itself. The chicks are downy and mobile after hatching, and quickly learn to fly on their own. Until then, the parental pair share the task of feeding the hatchlings.

Every so often, an overlarge egg will be laid during the mating season. These eggs typically hatch what are coloquially called "dire laughing gulls." The so-called dire laughing gulls are much larger when fully mature. Aside from their size, they are identical in behavior and appearance to typical laughing gulls.

Average Height
2.6 - 3.3 feet
Average Weight
4 - 4.5 lbs
Geographic Distribution

Homebrew

Laughing Gull CR: 1 (200xp)

Small beast, unaligned
Armor Class: 13
Hit Points: 18hp (4d6+4)
Speed: 10 ft , fly: 50 ft , swim: 10 ft

STR

1 -5

DEX

15 +2

CON

14 +2

INT

3 -4

WIS

10 +0

CHA

9 -1

Damage Resistances: Poison
Senses: Passive perception 10
Challenge Rating: 1 (200xp)

Actions

Beak. Melee Weapon Attack: +2 to hit, reach 5ft., one target. Hit: 1 piercing damage.

Loud Laughter. Once per turn, the laughing gull can use an action to have a creature within 50 feet make a DC 15 Wisdom saving throw. On a failed save, the affected creature becomes taunted until the end of their next turn. A taunted creature only attacks this creature, ignoring all other enemies for the duration of the taunting. The targeted creature must be capable of hearing for this feature to take effect.

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