Cisum Homebrew Checks
This section covers homebrewed checks from specific situations that have occured in Cisum games.
Indoctrination Check
This check can be used for things such as whipping a rag-tag group of rebels into a cohesive fighting force. Peform the checks below. The DM uses the average of the rolls to determine the outcome against the save DC. The save DC is set by the DM based on the situation.
Spirit's Strength Check
Ok, I'll admit this one was purely situational. A player was absent for a week and missed a big group outing to storm an enemy stronghold (the assault by Kraken Squad against the Watchtower). Said player was present the next week and I made this up to determine if she could DM-teleport into the action rather than fighting or sneaking past a hoarde of guards. The DM uses the average of the rolls to determine the outcome against the save DC. The save DC is set by the DM based on the situation.
Decoration Check
This check applies in situations such as decorating a weapon with a special item, or decorating a room for a party. The DM uses the average of the rolls to determine the outcome against the save DC. The save DC is set by the DM based on the situation.
Strength of Will
This check is made when certain magical items or godly boons allow you to revive from unconsciousness. The rolls are taken together as a total against the DC, which is 10 + twice the creature's level.
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