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Achievements for Milestone Advancement

In the first campaign set in Cisum, my players were alternate versions of themselves that were pulled into the world of Cisum. Transporting through the portal stripped them of all of their knowledge of music. As interesting things happened, or major plot points occured, I awarded them achievements that were (mostly) song titles. Their characters then could remember that song.

I've listed optional achievements for player races and classes, but felt that a cohesive list would be prudent. Enter: this page. Below are groups of achievements meant to summarize achievement callouts elsewhere in the Cisum WorldAnvil pages, as well as options not found sprinkled about. An attempt will be made to keep similar types of achievements grouped under headings (e.g., class selection achievements).

 
Player Race Options
  • Hammer Time - Choose Dwarf during character creation.
  • Who Wants to Live Forever - Choose Elf during character creation.
  • Short People - Choose Halfling during character creation.
  • Only Human - Choose Human during character creation.
  • Becoming the Dragon - Choose Dragonborn during character creation.
  • Small But Mighty - Choose Gnome during character creation.
  • A Place for Us - Choose Half-Elf during character creation.
  • Born This Way - Choose Half-Orc during character creation.
  • Devil in Me - Choose Tiefling during character creation.
  • Iron Man - Choose Warforged during character creation.
  • Monster Mash - Choose a Monstrous race from Monsters of the Multiverse during character creation.
 
Player Class Options
  • Weird Science - Choose Artificer during character creation.
  • Break Stuff - Choose Barbarian during character creation.
  • The Entertainer - Choose Bard during character creation.
  • Hallelujah - Choose Cleric during character creation.
  • Lost in the Woods - Choose Druid during character creation.
  • Fighter - Choose Fighter during character creation.
  • Kung Fu Fighting - Choose Monk during character creation.
  • This I Promise You - Choose Paladin during character creation.
  • The Boxer - Choose Pugilist during character creation.
  • Big Iron - Choose Ranger during character creation.
  • Rhymin' and Stealin' - Choose Rogue during character creation.
  • Magic (In Me) - Choose Sorcerer during character creation.
  • Do You Believe in Magic? - Choose Theurge during character creation.
  • Semi-Charmed Life - Choose Warlock during character creation.
  • Season of the Witch - Choose Witch during character creation.
  • The Wizard - Choose Wizard during character creation.

Playing In Cisum
  • Feels Like the First Time - Play your first campaign in Cisum.
  • The Second Time Around - Play your second campaign in Cisum.
 
Place of Origin
  • Feels like Home - Play a character from the prime Cisum.
  • Almost Home - Play a character from an alternate universe or alternate timeline Cisum.
  • Somewhere Else - Play a character not from Cisum

 
Major Plot Points (Campaign 1)
  • Break on Through - Traverse through the portal from your world to Cisum.
  • There Must be Some Kind of Way Outta Here - Escape from the Watchtower during the reign of Sting.
  • Tower of Power - Destroy the Watchtower.
  • Fuck the Police - Overthrow the Sting Regime
  • I Shot the Sherriff - Defeat Cheif of Police Sting.
  • Spirits in the Material World - Defeat the ghost of Sting.
  • Went Down to the Crossroads - Find where the deals are being made.
  • Highway to Hell - Venture into the Hells.
  • Running with the Devil - Sign a contract with a demonic entity.
  • Don't Fear the Reaper - Defeat a Soul Reaper.
  • The Queen is Dead - Defeat the usurper Queen of the Succubi.
  • Queen of Hearts - Install the new Queen of the Succubi.
 
Major Plot Points (Campaign 2)
  • War - Report to Fort Issimo to join the war against the Thin White Duke.
  • Barrett's Privateers - Determine the fate of the Antelope's crew.
  • China Girl - Defeat the porcelain golem.
  • Diamond Dogs - Defeat the crystaline wolves.
  • Secret Achievement - Complete more of "Cisum 2: Electric Boogaloo" to unlock.
  • Secret Achievement - Complete more of "Cisum 2: Electric Boogaloo" to unlock.
  • Secret Achievement - Complete more of "Cisum 2: Electric Boogaloo" to unlock.
  • Secret Achievement - Complete more of "Cisum 2: Electric Boogaloo" to unlock.
  • Secret Achievement - Complete more of "Cisum 2: Electric Boogaloo" to unlock.

 
Location Achievements
  • Incredibad - Visit the Lonely Island.
  • Winter Wonderland - Visit the island Marshmallow World.
  • Panama - Visit the island Panama.
 
General Achievements
  • I'm On a Boat - Take a journey on a boat or ship.
  • Seagulls, Stop it Now! - Defeat of flock of laughing gulls.
  • I Put a Spell on You - Cast 10 spells of level 1 or higher.

Natural 1 Achievements
  • xxxx - Roll a Natural 1 on a Acrobatics check.
  • xxxx - Roll a Natural 1 on a Animal Handling check.
  • xxxx - Roll a Natural 1 on a Arcana check.
  • xxxx - Roll a Natural 1 on a Athletics check.
  • xxxx - Roll a Natural 1 on a Deception check.
  • xxxx - Roll a Natural 1 on a History check.
  • xxxx - Roll a Natural 1 on a Insight check.
  • xxxx - Roll a Natural 1 on a Intimidation check.
  • xxxx - Roll a Natural 1 on a Investigation check.
  • xxxx - Roll a Natural 1 on a Medicine check.
  • xxxx - Roll a Natural 1 on a Nature check.
  • xxxx - Roll a Natural 1 on a Perception check.
  • xxxx - Roll a Natural 1 on a Performance check.
  • xxxx - Roll a Natural 1 on a Persuasion check.
  • xxxx - Roll a Natural 1 on a Religion check.
  • xxxx - Roll a Natural 1 on a Sleight of Hand check.
  • xxxx - Roll a Natural 1 on a Stealth check.
  • xxxx - Roll a Natural 1 on a Survival check.
 
Natural 20 Achievements
  • xxxx - Roll a Natural 20 on a Acrobatics check.
  • xxxx - Roll a Natural 20 on a Animal Handling check.
  • xxxx - Roll a Natural 20 on a Arcana check.
  • xxxx - Roll a Natural 20 on a Athletics check.
  • xxxx - Roll a Natural 20 on a Deception check.
  • xxxx - Roll a Natural 20 on a History check.
  • xxxx - Roll a Natural 20 on a Insight check.
  • xxxx - Roll a Natural 20 on a Intimidation check.
  • xxxx - Roll a Natural 20 on a Investigation check.
  • xxxx - Roll a Natural 20 on a Medicine check.
  • xxxx - Roll a Natural 20 on a Nature check.
  • I Can See for Miles - Roll a Natural 20 on a Perception check.
  • xxxx - Roll a Natural 20 on a Performance check.
  • xxxx - Roll a Natural 20 on a Persuasion check.
  • xxxx - Roll a Natural 20 on a Religion check.
  • xxxx - Roll a Natural 20 on a Sleigth of Hand check.
  • xxxx - Roll a Natural 20 on a Stealth check.
  • xxxx - Roll a Natural 20 on a Survival check.


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