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Injuries

When you suffer more damage than your Constitution score, you must immediately make a Con save against injury. The DC is either 10 + the ability modifier applied to the damage or half the damage, whichever is higher. Only a single injury can be suffered per attack.   You can suffer a number of non-stacking minor injuries equal to your Con modifier +1 before progressing to moderate. Once you suffer a moderate injury, that penalty replaces the minor one. Moderate and above injuries stack.
Level Effect
Minor -1 to skill checks
Moderate Do not add ability mods to ability checks or attack rolls
Serious Do not add ability modifiers to saving throws
Severe Disadvantage on ability checks, attack rolls, and saving throws
Critical Your speed is halved. You cannot dash.

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