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The Grim Hunt

Company of mercenaries who have been known to be ruthless when tracking their marks.

Structure

  1. Grand Master
  2. Commodore
  3. Commander
  4. Lieutenant
  5. Hunter 

Public Agenda

To seek out the dangers of the world that no one else will face.

Assets

Farrador Citadel

The Hunt Begins

Type
Guild, Fighter / Mercenary
Location

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Articles under The Grim Hunt