Mark of Shadow
The Mark of Shadow grants divinatory powers of clairvoyance and scrying, as well as illusory powers of deception. One of the most surprising and devastating effects of the Last War was the schism of the family that carries the Mark of Shadow. House Phiarlan, an elf family of ancient lineage, carried the Mark of Shadow for millennia before the Last War and was known as an information clearinghouse. During the war, however, the mission of the house turned its members against each other, eventually resulting in the formation of a new house — House Thuranni. The two houses continue their ancient work of espionage, surveillance, and similar intelligence-gathering activities, while outwardly pursuing mercantile activities based on entertainment and artisan endeavors. House Phiarlan's Entertainers and Artisans Guild is based in Breland, and its spies work for (or sell information to) Thrane, Aundair, and Breland. House Thuranni, based in the Lhazaar Principalities (but with an enclave in Breland), controls the Shadow Network. Its members perform their spying activities on behalf of the Lhazaar princelings, Karrnath, Droaam, Q'barra, and even the Order of the Emerald Claw. Trait Mark of Shadow Dragonmark Cantrip Dancing Lights and Ghost Sound. Dragonmark Spells
- least: Shadow's Veil
- lesser: Lesser Shadow
- greater: Greater Shadow
- grand: Grand Shadow
- siberys: Siberys Shadow
Ancestry Feats
Remember, ancestry feats with the dragonmark trait require you to have the dragonmark trait yourself. Elves with the Mark of Shadow bloodline can take the Least Dragonmark feat. If you are not part of a bloodline with the mark, the Least Dragonmark feat is uncommon for you.
Least DragonmarkFeat 1
dragonmark
Prerequisites You have the dragonmark heritage trait
You manifest a dragonmark, a sign you are connected to the Draconic Prophecy. Drawing on this power gives you the ability to cast dragonmark spells. You gain the least dragonmark focus spell from your mark and a focus pool of 1. You gain the Trained proficiency in dragonmark attack rolls and DCs. You gain the dragonmark trait, the trait specific to your mark, and access to that marks ancestry feats.
The rules for dragonmark spells are summarized in the Key Terms section on the dragonmark page, and the full rules for focus spells appear here.
Dragonmark WhipFeat 1
dragonmark
You have learned how to manipulate your dragonmark to separate from your body to some degree. You spend 10 minutes focusing your marks magic, imprinting it with the potential of a bladed scarf, flail, meteor hammer, spiked chain, or whip. When you have a free hand, you can spend a single interact action to cause your dragonmark to separate from your body, forming the weapon in your free hand; a second interact action returns it to tattoo form. Your dragonmark weapon functions as the imprinted weapon and can be etched with runes or affixed with talismans as normal, which are suppressed when the weapon is in tattoo form. It also becomes an arcane focus.
You can only have one dragonmark weapon prepared at a time. If you prepare a second one, any runes on the previous weapon that are valid for the new weapon are transferred between them at no cost, but you lose any inapplicable runes.
Phiarlan Performer Feat 1
dragonmarkfortunemark of shadow
Prerequisites trained in Performance
Frequency once per day
Trigger you fail a Performance check.
Your training with house Phiarlan grants you a stage presence that masks your mistakes. If you roll a failure on a performance check, you can reroll the check. You may select the better of the two rolls.
Thuranni Spectre Feat 1
dragonmarkfortunemark of shadow
Prerequisites trained in Stealth
Frequency once per day
Trigger you fail a Stealth check.
Your training with house Thuranni grants you an understanding of using the light and shadow around you to your advantage. If you roll a failure on a stealth check, you can reroll the check. You may select the better of the two rolls.
Dragonmark AdeptFeat 3
dragonmark
You gain a focus spell from your mark's additional focus spell list of a level you can cast. You can retrain this spell with a week of downtime.
Dragonmark CantripFeat 3
dragonmark
You gain the dragonmark cantrip spells associated with your mark. These cantrips are modified like other dragonmark spells; losing certain traits and components. A cantrip is automatically heightened to half your level rounded up.
Lesser DragonmarkFeat 5
dragonmark
Prerequisites Least Dragonmark
Your dragonmark grows in power. You gain the Lesser dragonmark focus spell appropriate to your mark. Your proficiency in dragonmark attack rolls and DCs increases to Expert. You also gain the lesser dragonmark trait.
The rules for dragonmark spells are summarized in the Key Terms section on the dragonmark page, and the full rules for focus spells appear here.
Greater DragonmarkFeat 9
dragonmark
Prerequisites Lesser Dragonmark
Your dragonmark grows in power once again. You gain the Greater dragonmark focus spell appropriate to your mark. Increase the number of Focus Points in your focus pool by 1. You also gain the greater dragonmark trait.
The rules for dragonmark spells are summarized in the Key Terms section on the dragonmark page, and the full rules for focus spells appear here.
Grand DragonmarkFeat 13
dragonmark
Prerequisites Greater Dragonmark
Your dragonmark expands across your body, swelling with power. You gain the Grand dragonmark focus spell appropriate to your mark. Your proficiency in dragonmark attack rolls and DCs increases to Master. You also gain the grand dragonmark trait.
The rules for dragonmark spells are summarized in the Key Terms section on the dragonmark page, and the full rules for focus spells appear here.
Siberys DragonmarkFeat 17
dragonmark
Prerequisites Grand Dragonmark
Your dragonmark expands across your body, swelling with power. You gain the Siberys dragonmark focus spell appropriate to your mark. You gain Legendary proficiency in dragonmark attack rolls and DCs. Increase the number of Focus Points in your focus pool by 1. You gain the siberys dragonmark trait.
The rules for dragonmark spells are summarized in the Key Terms section on the dragonmark page, and the full rules for focus spells appear here.
Dragonmark Focus Spells
Shadow's Veilfocus 1
dragonmarkillusionmark of shadow
Cast dragonmark (least), somatic
Duration sustained up to 10 minutes
You call upon your dragonmark's power to weave illusions. When you Cast the Spell, you can Perform, Hide, Sneak, or roll Initiative (stealth). You gain a +1 status bonus to the skill used for the roll, and this bonus remains as long as you Sustain the Spell.
Heightened (3rd) You do not need to sustain Shadow's Veil. Heightened (7th) The duration increases to 1 hour.
Greater Dragonmark The bonus increases to +2. Siberys Dragonmark The bonus increases to +3.
Lesser Shadowfocus 3
dragonmarkmark of shadow
Cast See replicated spell; dragonmark (lesser), somatic
Frequency You can only cast this spell once per daily preparation - even if you have the focus points to cast it.
With a concentrated effort to bend the powers of your mark, you replicate the effects of a spell.
When you begin to cast Lesser Shadow, you choose to replicate Pass without Trace, Penumbral Shroud, Darkness, or Invisibility. Lesser Shadow gains the traits of the selected spell, then you may replicate the spell's effect by completing the Cast a Spell activity using the normal number of actions. The replicated spell is automatically heightened to the level of Lesser Shadow.
You ignore any trivial material or verbal components of the replicated spell, but if the replicated spell requires a focus or material cost, you must still provide it to cast it.
Greater Dragonmark You may cast Lesser Shadow up to two times per daily preparation. Grand Dragonmark You may cast Lesser Shadow up to three times per daily preparation. Siberys Dragonmark You may cast Lesser Shadow any number of times per daily preparation.
Greater Shadowfocus 5
dragonmarkmark of shadow
Cast See replicated spell; dragonmark (greater), somatic
Frequency You can only cast this spell once per daily preparation - even if you have the focus points to cast it.
With a concentrated effort to bend the powers of your mark, you replicate the effects of a spell.
When you begin to cast Greater Shadow, you choose to replicate Hypnotic Pattern or Illusory Scene. Greater Shadow gains the traits of the selected spell, then you may replicate the spell's effect by completing the Cast a Spell activity using the normal number of actions. The replicated spell is automatically heightened to the level of Greater Shadow.
You ignore any trivial material or verbal components of the replicated spell, but if the replicated spell requires a focus or material cost, you must still provide it to cast it.
Grand Dragonmark You may cast Greater Shadow up to two times per daily preparation. Siberys Dragonmark You may cast Greater Shadow up to three times per daily preparation.
Grand Shadowfocus 7
dragonmarkmark of shadow
Cast See replicated spell; dragonmark (grand), somatic
Frequency You can only cast this spell once per daily preparation - even if you have the focus points to cast it.
With a concentrated effort to bend the powers of your mark, you replicate the effects of a spell.
When you begin to cast Grand Shadow, you choose to replicate Blanket of Stars, Mislead, Scrying. Grand Shadow gains the traits of the selected spell, then you may replicate the spell's effect by completing the Cast a Spell activity using the normal number of actions. The replicated spell is automatically heightened to the level of Grand Shadow.
You ignore any trivial material or verbal components of the replicated spell, but if the replicated spell requires a focus or material cost, you must still provide it to cast it.
Siberys Dragonmark You may cast Grand Shadow up to two times per daily preparation.
Siberys Shadowfocus 9
dragonmarkmark of shadow
Cast See replicated spell; dragonmark (siberys), somatic
Frequency You can only cast this spell once per daily preparation - even if you have the focus points to cast it.
With a concentrated effort to bend the powers of your mark, you replicate the effects of a spell.
When you begin to cast Siberys Shadow, you choose to replicate Project Image, Disappearance, or any spell listed in the Lesser, Greater or Grand dragonmark spell. Siberys Shadow gains the traits of the selected spell, then you may replicate the spell's effect by completing the Cast a Spell activity using the normal number of actions. The replicated spell is automatically heightened to the level of Siberys Shadow.
You ignore any trivial material or verbal components of the replicated spell, but if the replicated spell requires a focus or material cost, you must still provide it to cast it.
Heightened (10th) Replicating spells of level 3 or lower do not count against the frequency of Siberys Shadow.
Additional Focus Spells
You may select from among the following focus spells when you gain the Dragonmark Adept feat. If the spell is from a different source, such as a class or archetype, it loses any associated traits and gains the Arcane, Dragonmark, and Mark of Shadow traits. Note that rarity is maintained, and uncommon spells should be verified with your GM.
Level | Spell |
---|---|
1 | Cloak of Shadow, Dim the Lights |
4 | Trickster's Twin |
5 | Dance of Darkness, Shadow Illusion, Shadow Jump |
Become Shadowfocus 2
dragonmarkillusionmark of shadow
Cast dragonmark (least), somatic; Requirements You are in dim light or darkness
Duration sustained up to 10 minutes.
You blend yourself with shadow, losing visual definition. For the duration, while in dim light or darkness, you gain a +2 status bonus to hide and sneak.
Greater Dragonmark You do not need to sustain Become Shadow.
Banish Dragonmarkfocus 4
abjurationdragonmarkincapacitation
Cast dragonmark (least), somatic
Range 30 feet; Targets 1 creature with the dragonmark trait
Saving Throw Will; Duration varies
You utter a harsh incantation as you attempt to seal the power of a dragonmark. The target must attempt a Will save.
Critical Success The target is unaffected.
Success The target is stunned 1.
Failure The target's dragonmark trait is suppressed, making it unable to use any feats, magic items, or spells requiring the trait for 1 minute.
Critical Failure As success, but for 1 hour.
Lesser Dragonmark The target suffers a -1 status penalty to the saving throw if they do not have the lesser dragonmark trait. Greater Dragonmark The target suffers a -1 status penalty to the saving throw if they do not have the greater dragonmark trait. Grand Dragonmark The target suffers a -1 status penalty to the saving throw if they do not have the grand dragonmark trait. Siberys Dragonmark The target suffers a -2 status penalty to the saving throw if they do not have the siberys dragonmark trait.
Remove these ads. Join the Worldbuilders Guild
Comments