Mark of Sentinel
The Mark of Sentinel conveys powers that protect creatures from harm. The humans of House Deneith carry the Mark of Sentinel. They put their powers to use in the Defenders Guild, which offers comprehensive bodyguard services to persons of position and wealth. The house also provides sentinel marshals that have jurisdiction across national boundaries. House Deneith originated in Karrnath, but the Defenders Guild operates across Khorvaire. Trait Mark of Sentinel Dragonmark Cantrip Forbidding Ward and Shield. Dragonmark Spells
- least: Sentinel's Intuition
- lesser: Lesser Sentinel
- greater: Greater Sentinel
- grand: Grand Sentinel
- siberys: Siberys Sentinel
Ancestry Feats
Remember, ancestry feats with the dragonmark trait require you to have the dragonmark trait yourself. Humans with the Mark of Sentinel bloodline can take the Least Dragonmark feat. If you are not part of a bloodline with the mark, the Least Dragonmark feat is uncommon for you.
Least DragonmarkFeat 1
dragonmark
Prerequisites You have the dragonmark heritage trait
You manifest a dragonmark, a sign you are connected to the Draconic Prophecy. Drawing on this power gives you the ability to cast dragonmark spells. You gain the least dragonmark focus spell from your mark and a focus pool of 1. You gain the Trained proficiency in dragonmark attack rolls and DCs. You gain the dragonmark trait, the trait specific to your mark, and access to that marks ancestry feats.
The rules for dragonmark spells are summarized in the Key Terms section on the dragonmark page, and the full rules for focus spells appear here.
Deneith Battle StanceFeat 1
dragonmarkmark of sentinel
Thanks to your training, you are more difficult to push around on the battlefield. You gain a +1 circumstance bonus to saves to resist forced movement.
Dragonmark WhipFeat 1
dragonmark
You have learned how to manipulate your dragonmark to separate from your body to some degree. You spend 10 minutes focusing your marks magic, imprinting it with the potential of a bladed scarf, flail, meteor hammer, spiked chain, or whip. When you have a free hand, you can spend a single interact action to cause your dragonmark to separate from your body, forming the weapon in your free hand; a second interact action returns it to tattoo form. Your dragonmark weapon functions as the imprinted weapon and can be etched with runes or affixed with talismans as normal, which are suppressed when the weapon is in tattoo form. It also becomes an arcane focus.
You can only have one dragonmark weapon prepared at a time. If you prepare a second one, any runes on the previous weapon that are valid for the new weapon are transferred between them at no cost, but you lose any inapplicable runes.
Blood of the DauntlessFeat 3
dragonmarkmark of sentinel
You can shake off effects that would incapacitate you on the battlefield. When you would gain the Stunned condition you reduce its value by 1 (to a minimum of 1). When you have the Confused condition you may spend your actions to do nothing or raise a shield on your turn.
Dragonmark AdeptFeat 3
dragonmark
You gain a focus spell from your mark's additional focus spell list of a level you can cast. You can retrain this spell with a week of downtime.
Dragonmark CantripFeat 3
dragonmark
You gain the dragonmark cantrip spells associated with your mark. These cantrips are modified like other dragonmark spells; losing certain traits and components. A cantrip is automatically heightened to half your level rounded up.
Lesser DragonmarkFeat 5
dragonmark
Prerequisites Least Dragonmark
Your dragonmark grows in power. You gain the Lesser dragonmark focus spell appropriate to your mark. Your proficiency in dragonmark attack rolls and DCs increases to Expert. You also gain the lesser dragonmark trait.
The rules for dragonmark spells are summarized in the Key Terms section on the dragonmark page, and the full rules for focus spells appear here.
Greater DragonmarkFeat 9
dragonmark
Prerequisites Lesser Dragonmark
Your dragonmark grows in power once again. You gain the Greater dragonmark focus spell appropriate to your mark. Increase the number of Focus Points in your focus pool by 1. You also gain the greater dragonmark trait.
The rules for dragonmark spells are summarized in the Key Terms section on the dragonmark page, and the full rules for focus spells appear here.
Grand DragonmarkFeat 13
dragonmark
Prerequisites Greater Dragonmark
Your dragonmark expands across your body, swelling with power. You gain the Grand dragonmark focus spell appropriate to your mark. Your proficiency in dragonmark attack rolls and DCs increases to Master. You also gain the grand dragonmark trait.
The rules for dragonmark spells are summarized in the Key Terms section on the dragonmark page, and the full rules for focus spells appear here.
Siberys DragonmarkFeat 17
dragonmark
Prerequisites Grand Dragonmark
Your dragonmark expands across your body, swelling with power. You gain the Siberys dragonmark focus spell appropriate to your mark. You gain Legendary proficiency in dragonmark attack rolls and DCs. Increase the number of Focus Points in your focus pool by 1. You gain the siberys dragonmark trait.
The rules for dragonmark spells are summarized in the Key Terms section on the dragonmark page, and the full rules for focus spells appear here.
Dragonmark Focus Spells
Sentinel's Intuitionfocus 1
abjurationdragonmarkmark of sentinel
Cast dragonmark (least), somatic
Duration sustained up to 10 minutes
You call upon your dragonmark's power to heighten your awareness of danger. When you Cast the Spell, you can disarm, grapple, shove, or trip. You gain a +1 status bonus to the skill used for the roll, and this bonus remains as long as you Sustain the Spell.
Heightened (3rd) You do not need to sustain Sentinel's Intuition. Heightened (7th) The duration increases to 1 hour.
Greater Dragonmark The bonus increases to +2. Siberys Dragonmark The bonus increases to +3.
Lesser Sentinelfocus 3
dragonmarkmark of sentinel
Cast See replicated spell; dragonmark (lesser), somatic
Frequency You can only cast this spell once per daily preparation - even if you have the focus points to cast it.
With a concentrated effort to bend the powers of your mark, you replicate the effects of a spell.
When you begin to cast Lesser Sentinel, you choose to replicate Mage Armor, Sanctuary, or Resist Energy. Lesser Sentinel gains the traits of the selected spell, then you may replicate the spell's effect by completing the Cast a Spell activity using the normal number of actions. The replicated spell is automatically heightened to the level of Lesser Sentinel.
You ignore any trivial material or verbal components of the replicated spell, but if the replicated spell requires a focus or material cost, you must still provide it to cast it.
Greater Dragonmark You may cast Lesser Sentinel up to two times per daily preparation. Grand Dragonmark You may cast Lesser Sentinel up to three times per daily preparation. Siberys Dragonmark You may cast Lesser Sentinel any number of times per daily preparation.
Greater Sentinelfocus 5
dragonmarkmark of sentinel
Cast See replicated spell; dragonmark (greater), somatic
Frequency You can only cast this spell once per daily preparation - even if you have the focus points to cast it.
With a concentrated effort to bend the powers of your mark, you replicate the effects of a spell.
When you begin to cast Greater Sentinel, you choose to replicate Fire Shield or Rebounding Barrier. Greater Sentinel gains the traits of the selected spell, then you may replicate the spell's effect by completing the Cast a Spell activity using the normal number of actions. The replicated spell is automatically heightened to the level of Greater Sentinel.
You ignore any trivial material or verbal components of the replicated spell, but if the replicated spell requires a focus or material cost, you must still provide it to cast it.
Grand Dragonmark You may cast Greater Sentinel up to two times per daily preparation. Siberys Dragonmark You may cast Greater Sentinel up to three times per daily preparation.
Grand Sentinelfocus 7
dragonmarkmark of sentinel
Cast See replicated spell; dragonmark (grand), somatic
Frequency You can only cast this spell once per daily preparation - even if you have the focus points to cast it.
With a concentrated effort to bend the powers of your mark, you replicate the effects of a spell.
When you begin to cast Grand Sentinel, you choose to replicate Scintillating Safeguard or Wall of Force. Grand Sentinel gains the traits of the selected spell, then you may replicate the spell's effect by completing the Cast a Spell activity using the normal number of actions. The replicated spell is automatically heightened to the level of Grand Sentinel.
You ignore any trivial material or verbal components of the replicated spell, but if the replicated spell requires a focus or material cost, you must still provide it to cast it.
Siberys Dragonmark You may cast Grand Sentinel up to two times per daily preparation.
Siberys Sentinelfocus 9
dragonmarkmark of sentinel
Cast See replicated spell; dragonmark (siberys), somatic
Frequency You can only cast this spell once per daily preparation - even if you have the focus points to cast it.
With a concentrated effort to bend the powers of your mark, you replicate the effects of a spell.
When you begin to cast Siberys Sentinel, you choose to replicate Spell Turning or any spell listed in the Lesser, Greater or Grand dragonmark spell. Siberys Sentinel gains the traits of the selected spell, then you may replicate the spell's effect by completing the Cast a Spell activity using the normal number of actions. The replicated spell is automatically heightened to the level of Siberys Sentinel.
You ignore any trivial material or verbal components of the replicated spell, but if the replicated spell requires a focus or material cost, you must still provide it to cast it.
Heightened (10th) Replicating spells of level 3 or lower do not count against the frequency of Siberys Sentinel.
Additional Focus Spells
You may select from among the following focus spells when you gain the Dragonmark Adept feat. If the spell is from a different source, such as a class or archetype, it loses any associated traits and gains the Arcane, Dragonmark, and Mark of Sentinel traits. Note that rarity is maintained, and uncommon spells should be verified with your GM.
Level | Spell |
---|---|
1 | Protector's Sacrifice |
2 | Perfect Strike |
3 | Battlefield Persistence |
4 | Enduring Might, Unity |
Sentinel's Defensefocus 2
abjurationdragonmarkmark of sentinel
Cast dragonmark (least), somatic
Duration sustained up to 1 minute
Range touch; Targets 1 willing living creature
You draw from the power of your dragonmark to better defend a creature. The target gains a +2 status bonus to AC.
Grand Dragonmark The spell can be sustained up to 1 hour.
Banish Dragonmarkfocus 4
abjurationdragonmarkincapacitation
Cast dragonmark (least), somatic
Range 30 feet; Targets 1 creature with the dragonmark trait
Saving Throw Will; Duration varies
You utter a harsh incantation as you attempt to seal the power of a dragonmark. The target must attempt a Will save.
Critical Success The target is unaffected.
Success The target is stunned 1.
Failure The target's dragonmark trait is suppressed, making it unable to use any feats, magic items, or spells requiring the trait for 1 minute.
Critical Failure As success, but for 1 hour.
Lesser Dragonmark The target suffers a -1 status penalty to the saving throw if they do not have the lesser dragonmark trait. Greater Dragonmark The target suffers a -1 status penalty to the saving throw if they do not have the greater dragonmark trait. Grand Dragonmark The target suffers a -1 status penalty to the saving throw if they do not have the grand dragonmark trait. Siberys Dragonmark The target suffers a -2 status penalty to the saving throw if they do not have the siberys dragonmark trait.
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