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Books of the Obvious

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Literal Adventures: Books of the Obvious

   

Tasha, Keeper of the Cauldron of Everything, needs some adventurers to traverse through her ingredients to keep Everything staying as everything. Adventures comprised of literal interpretations of a D&D sourcebook's title and each must quickly complete the quest or else the adventurer will be one with the Cauldron's ingredients. The adventurers themselves originate from these worlds found in this Cauldron, giving them some greater urgencies in the matter.

Will they take the plunge into the literal boiling pot to save their infinity? Well, the namesake should make it... Obvious!

  Examples of Adventuring Worlds (made while I first brainstormed this idea):
  • Ghosts of Saltmarsh - Bayou of specters in a massive salt/sodium debt
  • Basic Rules - Hub spot for the party, populated by tutorial-level NPCs and world design
  • Lost Mine of Phandelver - Forgetful spelunker (Phandelver) can't find his artifacts
    (This is meant to be a One-shot campaign, as well as the first Dungeons and Dragons campaign I will be the dungeon master of)

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Books of the Obvious Campaign

Dungeons & Dragons 5e