Craft - Pharmaceutical
(Int) Trained Only
Field medics are trained in the use of medical drugs to ease the suffering of wounded soldiers. This skill allows a character to compound medicinal drugs to aid in recovery from treatable illnesses. A medicinal drug gives a +2 circumstance bonus on Fortitude saves made to resist the effects of a disease.
The Craft (pharmaceutical) check is based on the severity of the disease to be countered as measured by the DC of the Fortitude save needed to resist it.
Special: A character without a pharmacist kit takes a –4 penalty on Craft (pharmaceutical) checks.
A character with the Medical Expert feat gets a +2 bonus on all Craft (pharmaceutical) checks.
| Disease Fortitude Save DC | Purchase DC | Craft DC | Time |
|---|---|---|---|
| 14 or lower | 8 | 15 | 1 hr. |
| 15–18 | 12 | 20 | 3 hr. |
| 19–22 | 16 | 25 | 6 hr. |
| 23 or higher | 22 | 30 | 12 hr. |
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