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Controlled Automatic Fire

With this feat the character can control the automatic fire from a machine gun or other automatic fire weapon.

Benefit: The player may opt to make ether a Burst Fire Attack or a Suppression Attack.

  • Burst Fire Attack – As an attack action the character fires a burst of automatic fire at one specific target. An attack roll is made per bullet-fired equal to the weapons rate of fire stat, with an accumulative –2 (maximum -8) modifier to each attack roll after the first. The character may continue to fire the burst through subsequent actions but the modifiers continue as if these connected actions were the same attack.
  • Suppression Attack - As a full-round action the character may perform a Suppression Fire attack. The weapon fires a number of bullets for the round equal to double the weapons automatic rate of fire stat, with an area effect of 10ft x 10ft or 20ft x 5ft. A suppression attack lasts from the characters initiative number to the same initiative number on the following combat round, characters within this area or who enter or pass through the area during the duration of the attack are effected by the Suppression Attack. Those effected must make a Suppression Check (see: Suppression) and a Reflex save of DC 10 + half the characters total attack bonus (round down). If the Reflex save is failed the character suffers damage from one bullet, Characters with a bonus to defence gain the bonus as a dice roll modifier to the Reflex save. If the Suppression check is failed the shooter has suppressed the victim.

Running out of Bullets: If the weapon runs out of bullets during a Burst Fire Attack, the Burst Fire Attack ends with the last bullet. If the weapon runs out of bullets during a Suppression Attack, the attack automatically fails to suppress the target area.

Limited Burst Setting: If the weapon has a limited burst setting (eg: a three-round burst setting), firing a burst expends the number of bullets as per the setting instead of the Rate of Fire listing. Burst Fire with this setting activated cannot be continued between subsequent actions, nor can the weapon perform a Suppression Attack while this setting is active.

Normal: Characters without this feat may perform a Burst Fire Attack with an accumulative -4 per shot fired with no maximum.

Alternative Game Mechanics

Instead of using the above game mechaincs, which can be a bit heavy on the amount dice rolling. Use the following method instead:

Benefit: The player may opt to make ether a Burst Fire Attack or a Suppression Attack.

  • Burst Fire Attack - As an attack action the player may perform a Bust Fire Attack against one target. The attack uses up an amount of ammo equel to the weapons automatic rate of fire stat. When rolling damage, any damage dice that roll their maximum number, explode (an extra damage dice is rolled). But a maximum number of exploding dice is limited to the weapons automatic rate of fire stat.

    For example, the Maschinengewehr 34 damage is 2d8. On a successful hit the attacker rolls 2d8 damage. For each die that rolls 8, an extra die is rolled for a maximum for up to 4 extra damage dice.
  • Suppression Attack - As a full-round action the character may perform a Suppression Fire attack. The weapon fires a number of bullets for the round equal to double the weapons automatic rate of fire stat, with an area effect of 10ft x 10ft or 20ft x 5ft. A suppression attack lasts from the characters initiative number to the same initiative number on the following combat round, characters within this area or who enter or pass through the area during the duration of the attack are effected by the Suppression Attack. Those effected must make a Suppression Check (see: Suppression) and a Reflex save of DC 10 + half the characters total attack bonus (round down). If the Reflex save is failed the character suffers damage from one bullet, Characters with a bonus to defence gain the bonus as a dice roll modifier to the Reflex save. If the Suppression check is failed the shooter has suppressed the victim.

Limited Burst Setting: If the weapon has a limited burst setting (eg: a three-round burst setting), firing a burst expends the number of bullets as per the setting instead of the Rate of Fire listing. Burst Fire with this setting activated cannot be continued between subsequent actions, nor can the weapon perform a Suppression Attack while this setting is active.

Normal: Characters without this feat can still perform attacks with automatic weapons, but do not gain the effects of a Burst Fire Attack.


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