Combat Throw
With this feat the character is adept at tripping or unbalancing his opponent in combat.
Prerequisite: Defensive Martial Arts.
Benefit: The character gains a +2 bonus on opposed Strength and Dexterity checks any time the character attempts trip or grapple attacks, or when the character tries to avoid a trip or grapple attack made against him or her.
Remove these ads. Join the Worldbuilders Guild




Comments