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Blight Spores

Bright red spores from Blightshrooms, growing exclusively in caves.
A creature exposed to a large dose of the spores must succeed a DC 16 Constitution saving throw or be Poisoned for 3d6 hours. While the creature is poisoned, it experiences the same effects as if it were under the Confusion spell. A restoration spell or a dose of antitoxin can remove the effect.
Rarity: Rare (DC 20)   Gathering: Herbalism Kit (DC 15)   Quantity: 1d6 doses   Location: Sites of frequent or large scale death   Uses (2): Malice, Pale Tincture

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