The Five Towers of the Scions of Jesharaum
Demographics
85%+ orc.
The rest are Dwarf, Human, Dragonborn, and others.
The rest are Dwarf, Human, Dragonborn, and others.
Government
The Head Matriarch delegates many of her children and good friends, honored warriors, and others as Senators, her Verang.
Defences
500 Gladiators Protect the City at all times (1500 in total), plus the navy of 100 boats strong between here and the fort.
Industry & Trade
There is not much you cannot find here.
Infrastructure
Shipyards, ancient vaults,
Districts
Central Tower: Tower One, the Home of the Matriarch
Urban and Basic, not purchased. Gained from renown and respect. Restricted Access, only Her Family may enter.
First Western Tower: Tower Two, The Spirit Tables, Home of the Matriarch's Favored
Premium Alchemy, Jeweler, Library, Magic Store, Temple of Jesh, the Ancient Gods: Wealthy Inn, Top floor. Only Invited may enter.
First Eastern Tower: Tower Three, Ancestors
Premium, Faith Supplies, Jesharaum, Ancestors, Gods of all Types... skulls to represent each, nailed into the walls. Only Scions may enter.
Second Western Tower: Tower Four, The Warlords' Refuge
Urban Adventuring Gear/General Store/Hunter & Leatherworker, 25%+ Price for Outsiders, many little vendors
Alchemist, Small
15+ Blacksmiths Small to Premium. Most charge the 25% price to outsiders
Urban Magic Store: +50% prices in general.
Stables/Animal Vendor: World Renowned: Premium: +150% prices.
The Roaring: Inn/Tavern, Open to All who fight in the Arena. -50% prices.
Second Eastern Tower: Tower Five, The High Chief's City and Port
20 Taverns/Inns: Two Premium, the rest small to Urban
Port:
Many, many other shops and whatnot.
Urban and Basic, not purchased. Gained from renown and respect. Restricted Access, only Her Family may enter.
First Western Tower: Tower Two, The Spirit Tables, Home of the Matriarch's Favored
Premium Alchemy, Jeweler, Library, Magic Store, Temple of Jesh, the Ancient Gods: Wealthy Inn, Top floor. Only Invited may enter.
First Eastern Tower: Tower Three, Ancestors
Premium, Faith Supplies, Jesharaum, Ancestors, Gods of all Types... skulls to represent each, nailed into the walls. Only Scions may enter.
Second Western Tower: Tower Four, The Warlords' Refuge
Urban Adventuring Gear/General Store/Hunter & Leatherworker, 25%+ Price for Outsiders, many little vendors
Alchemist, Small
15+ Blacksmiths Small to Premium. Most charge the 25% price to outsiders
Urban Magic Store: +50% prices in general.
Stables/Animal Vendor: World Renowned: Premium: +150% prices.
The Roaring: Inn/Tavern, Open to All who fight in the Arena. -50% prices.
Second Eastern Tower: Tower Five, The High Chief's City and Port
20 Taverns/Inns: Two Premium, the rest small to Urban
Port:
Many, many other shops and whatnot.
Assets
Magic Item vaults of Old, Ship Yards, Wartime Gear
Small 100 gp Basic 200 gp Urban 5,000 gp Premium 10,000 gp
Small 100 gp Basic 200 gp Urban 5,000 gp Premium 10,000 gp
Architecture
Ancient stone, petrified bone, leathers, straps, metal chains. Tunnels between each tower.
Geography
Grassy, forests surround, tunnels between the city, roots, and around the city.
Climate
Temperate, but hot summers.
Natural Resources
Wood from the forest, resources from the game there too,
Founding Date
Unknown, more than 2000 years
Type
Capital
Population
10000
Inhabitant Demonym
Scions
Location under
Owner/Ruler
Additional Rulers/Owners
Ruling/Owning Rank
Owning Organization
Related Reports (Primary)
Related Reports (Secondary)
Comments