BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Port Porterson

Nestled along the rugged coastline of the nation of Trodan lies the bustling port city of Port Porterson, a beacon of adventure and commerce in a world of mystery and intrigue. As the only port in Trodan and the third largest settlement in the nation, Port Porterson stands as a vital hub for the survival of Trodan itself. However, its importance transcends mere trade in goods; rather, it serves as the gateway for the export of something far more precious – people. Yet, these aren't just ordinary citizens; they are adventurers, the most coveted product of Trodan.   In Port Porterson, adventure awaits around every corner, and the promise of untold riches beckons to those brave enough to seize it. Yet, amidst the allure of wealth and glory, the city's true strength lies in its people – the adventurers who sail forth from its docks, bound for distant horizons and the promise of a new dawn.

Government

At the heart of Port Porterson's governance stands the venerable Bluepin Guild, one of the oldest and wealthiest guilds in Trodan. Led by the indomitable Nora Porterson, a no-nonsense Dwarven sailor and granddaughter of the guild's founder, Peter Porterson, the Bluepins command respect and authority throughout the city. Under Nora's leadership, the guild maintains a strict order, ensuring that the flow of adventurers and goods remains regulated and secure.

Industry & Trade

Within the bustling marketplace of Port Porterson, a tapestry of cultures unfolds, as exotic goods from distant lands beckon to curious shoppers. Silks from Baephios, spices from Novakuzran, and treasures from realms beyond adorn the stalls, offering a glimpse into the rich tapestry of the world beyond Trodan's shores.

Guilds and Factions

Despite the Bluepin Guild's vigilant oversight, whispers of corruption lurk beneath the surface, as high-ranking officers succumb to the allure of illicit trade. Illegal substances like Zwana find their way into the city's ports, slipping past the watchful eyes of the guild's enforcers. Yet, even amidst the shadows of deceit, the Bluepins stand resolute in their commitment to uphold the law and protect Port Porterson from harm.

Tourism

Adventurers flock to Port Porterson from far-flung lands, drawn by the promise of fortune and glory. They come seeking passage to distant continents like Baephios and Novakuzran, where untold dangers and treasures await. The city pulses with the energy of anticipation, as travelers and merchants from across the globe converge upon its shores.

Comments

Please Login in order to comment!