King Isembart I
King Isembart Allerdraak First of his name
King Isembart Allerdraak I of Jascana is a jovial, approachable Leonin ruler who balances wisdom, strength, and humility. Raised by a druid in the Qila Jungle, he embodies a deep reverence for nature while possessing the strength and presence of a warrior king. Known for his optimism and love of sport rather than senseless violence, he is equally comfortable at the council table or on the battlefield. His snow white fur, rare among Leonin, and his poker faced composure make him a striking and memorable figure.
Physical Description
Identifying Characteristics
Rare white fur, braided mane adorned with gold jewelry, muscular and tall with a top-heavy build. Often wears robes or battle gear rather than his crown; carries a great axe.
Special abilities
- Mastery of druidic spells (especially nature manipulation and physical enhancement)
- Exceptional unarmed and armed combatant
- Keen survivalist instincts.
Specialized Equipment
- Great axe imbued with his own druidic enchantments
- Ceremonial robes of Jascana
- Jewelry symbolizing ties to the Legion of Druids.
Mental characteristics
Personal history
Born and raised in the Qila Jungle of Jascana, Isembart was orphaned young and raised by an old druid who taught him survival, respect, and the power of words over weapons. A prodigy in both druidic magic and martial combat, he solved a crisis involving jungle decay, earning the attention of the Legion of Druids. Moving to the capital, Lourburg, he studied at the Budding Braves Academy before being inducted into the Legion and, eventually, crowned King.
Education
Mentorship under a jungle druid, formal studies at the Budding Braves Academy, advanced tutelage with the Legion of Druids.
Employment
King of Jascana, former druidic apprentice, member of the Legion of Druids.
Accomplishments & Achievements
- Resolved the decay of the Qila Jungle
- Youngest inductee into the Legion of Druids
- Elevated to kingship despite young age and outsider upbringing.
Intellectual Characteristics
Methodical, patient, and analytical; prefers contemplation before acting but knows when to strike decisively.
Morality & Philosophy
Believes in harmony with nature, strength through discipline, and compassion over cruelty. Fights for protection and honor, not conquest or bloodlust.
Personality Characteristics
Motivation
To spread the reverence and teachings of Mardros across Nineveh and safeguard Jascana’s natural wonders while fostering peace and understanding.
Likes & Dislikes
Likes: Tea, card games, friendly duels.
Dislikes: Drunken brawls, hard liquor, loud or disruptive people.
Virtues & Personality perks
Optimistic, wise beyond his years, humble despite his strength, highly respected by peers and subjects alike.
Vices & Personality flaws
Occasionally over-deliberate, delaying decisions, pride in his abilities can make him stubborn.
Social
Reign
King of Jascana, ruling from the capital Lourburg; relatively early into his reign but already widely respected.
Contacts & Relations
Strong ties with the Legion of Druids the Society of the Emerald Answer, the Order of the Nocturnal Glove, and the Iron Serenity. Diplomatic respect across Nineveh, though some foreign rulers are wary of his Leonin heritage.
Religious Views
Devout follower of Mardros, goddess of Nature Incorporates her teachings into governance, festivals, and druidic practices across Jascana.
Wealth & Financial state
Well-off as King prefers to live lavishly, while investing heavily in Jascana’s jungles and infrastructure.

Current Location
Age
32
Date of Birth
28 of Krothr 1223 PA
Birthplace
Qila Jungle
Children
Current Residence
Lourburg
Gender
Male
Eyes
Bluish Grey
Hair
Bright White fur
Height
7'7"
Weight
420 lbs
Quotes & Catchphrases
“Nature teaches patience; battle teaches courage. A king must know both.”
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