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"The One"

Once revered as one of the most powerful gods in all of Baltharos, “The One” was a divine being whose worship spanned nations, feeding mortals strength beyond mortal comprehension. At the height of its influence, entire empires thrived and fell on the pacts it granted, its followers gifted with crushing strength and eldritch powers that turned armies into living weapons. But as wars erupted, wars it had caused through this imbalance of power, kingdoms collapsed, and entire civilizations perished. Over centuries, “The One”’s worshippers died or turned away, and with their abandonment, its celestial power drained. Its divine body withered and warped into a grotesque, unfathomable monstrosity: a mountainous, multilegged behemoth whose shadow alone can engulf valleys, reducing mortals to the size of ants beneath its colossal bulk.   Now, “The One” is an abomination wandering the edges of forgotten realms, a creature of incomprehensible size and lingering divinity. It no longer speaks with a voice, but whispers into the minds of those desperate or foolish enough to seek power, luring them with promises of strength and dominion. Those who hear “The One” are seldom seen unchanged, if they survive at all.   Formerly known as Jon, god of Domination.  

Divine Symbols & Sigils

Once worshipped through a sigil of an open hand gripping a burning chain, now abandoned—those who still encounter “The One” mark its presence with crude spirals or claw-like scratches in stone.

Holidays

None. “The One” is feared, not celebrated. Its followers, if any, meet in secret, forming cults that rarely last long before imploding in madness.

Divine Goals & Aspirations

To create a new breed of thralls through dark pacts, spreading chaos and destruction as a means to feel the closest thing to worship it can still achieve.

Mental characteristics

Personal history

Once a divine patron of power and pacts, Jon’s gifts ignited devastating wars that eradicated his worshippers, leading to his grotesque exile and transformation into “The One.”

Intellectual Characteristics

Cunning, predatory, manipulative, patient, all-consuming, and alien in its perspective.

Morality & Philosophy

Power exists to be claimed, no matter the cost. Mortals who seek it will either become his tools or his sustenance.

Personality Characteristics

Motivation

To find new mortal conduits to spread his influence and rekindle his dominion through whispered pacts, turning followers into warped extensions of his will.

Likes & Dislikes

Likes desperate mortals, chaos fueled by power struggles, and those willing to submit fully. Dislikes balance, peace, and any deity or mortal who resists his whispers.

Virtues & Personality perks

Still grants immense strength, resilience, and eldritch magic to those who accept his touch. Followers can defy normal mortal limits—though often at the cost of their sanity and humanity.

Vices & Personality flaws

Isolated, unable to return to Serenios, and driven by hunger for worship that will never return. Its massive size makes it both awe-inspiring and vulnerable when confronted by coordinated forces.

Personality Quirks

The One’s approach is heralded by unnatural stillness and a low, rumbling hum that vibrates through the earth. Its whispers echo in the mind like overlapping voices, tempting and cajoling.
Divine Classification
Old god
Children
Quotes & Catchphrases
"You are small. You are weak. But I can make you more… if you let me in. Come. Be mine. Be home."

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