New Dei Tark
The colony of Dei Tark is a recent development. For years it was a haunted city- occupied by constructs that would attack anyone who came close to its borders. However, when a special portal leading from mountains near Kestor's Past to Dei Tark was discovered, an initiative was made to reclaim it. In a historic alliance between Kestor's Past and Aecho, the city was reclaimed from the constructs that occupied it and its story as an ancient city that succumbed to a now-extinct disease was uncovered. To this day, the information left behind by the occupants of Dei Tark continues to be translated and contextualized.
Centuries later a group of adventurers of the Delver’s Guild led a siege with the armies of Aecho and Kestor's Past. After reclaiming the city and successfully deactivating the city's hostile construct, debates began over who would run the city, with matters only being made worse by the later arrival of refugees from Keeper's Coast. Eventually the Colonial Government was formed, as a tenuous alliance began work on the revival of the city.
The Wonderfield: New Dei Tark rarely receives rain and is far far from accessible sources of fresh water, but an ancient piping system created by the city's original inhabitants provides their fields with water in place of typical sources.
The Silent Assembly: During the retaking of Dei Tark the main control center and power source for the city's construct manufacturing factories was shut off. While a couple factories have been reactivated most still remain silent and inactive.
New Hope: The district that surrounds the Eonweave Warpsite and the main site of construction within New Dei Tark.
Kestor’s Delegates: Representatives from Kestor’s Past.
House Donæhun: Representatives from Aecho.
Description
History
Long ago the city of Dei Tark was founded after its settlers discovered the remains of Precursor constructs. The city developed quickly after they discovered how to repair the factories capable of creating more constructs, but after opening an Eonweave Warpsite present in the city square the city unleashed a terrible disease. A remnant of the war between the Titans and the Precursors, the disease killed all living creatures within the city, and were it not for the king's decision to have the construct quarantine the city, who knows how much it could’ve devastated Al’Taj.Centuries later a group of adventurers of the Delver’s Guild led a siege with the armies of Aecho and Kestor's Past. After reclaiming the city and successfully deactivating the city's hostile construct, debates began over who would run the city, with matters only being made worse by the later arrival of refugees from Keeper's Coast. Eventually the Colonial Government was formed, as a tenuous alliance began work on the revival of the city.
Government
Dei Tark is now run by the Colonial Government made up of the representatives of the representatives of Aecho, Kestor's Past, and the city's Keeper's Coast refugees.Economy
The city itself doesn’t have much by the way of its own economy but thanks to the existence of an Eonweave Warpsite in the city's center it has acted as an important trade point.Climate
The city sits in an incredibly dry and arid area, with little rain.Districts
The Tower: Before the retaking of Dei Tark the tower stood as the city's pride monument filled with its knowledge and records. After the siege, the Tower was taken over by the Sisters of Geryu to prevent fighting over the building's knowledge, and occasionally they release translated information they recover.The Wonderfield: New Dei Tark rarely receives rain and is far far from accessible sources of fresh water, but an ancient piping system created by the city's original inhabitants provides their fields with water in place of typical sources.
The Silent Assembly: During the retaking of Dei Tark the main control center and power source for the city's construct manufacturing factories was shut off. While a couple factories have been reactivated most still remain silent and inactive.
New Hope: The district that surrounds the Eonweave Warpsite and the main site of construction within New Dei Tark.
Factions
Halus: A group of Keeper’s Coast Naval leaders who grouped together to represent the Keeper’s Coast refugees, acting as their representatives in the Colonial Government.Kestor’s Delegates: Representatives from Kestor’s Past.
House Donæhun: Representatives from Aecho.
Founder: The first and last king of Dei Tark before its fall
City Type: City
Location: Southern peninsula of the Atanya Region by the Emerald Sea
Current Ruler:
City Type: City
Location: Southern peninsula of the Atanya Region by the Emerald Sea
Current Ruler:
- Lez Donæhun (Aecho Representative)
- Kilik Everfall (Kestor’s Past Representative)
- Admiral Fridja (Keeper’s Coast Refugee Representative)
- Lez Donæhun
- Kilik Everfall
- Admiral Fridja
- Sisters of Thassa
- Deep Dish Salesman Tony
- Flat Pizza Salesman Anthony
- Ezeral Donæhun
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