Playing a Thrane
Silver Flame, light the way
Through war and darkness and despair;
O Silver Flame, we shall not stray!
Spirit of Thrane, hear our prayer.
No foe can dim your argent glow
No child can live beyond your light
With swords in hand,
Your soldiers stand,
O Silver Flame, burn ever bright!
—“Light the Way,” Thrane’s national anthem
The People
The overwhelming majority of Thranes are honest, proud, and passionate people who believe in the Church of the Silver Flame. Equally devoted to family and work, Thranes do nothing halfway. If a citizen of Thrane undertakes a task or agrees to serve a cause, he gives it his all. That said, few Thranes are mindless zealots. Most followers of the Flame tolerate other belief systems. After all, Tira Miron herself began as a paladin of Dol Arrah. The Silver Flame demands only that its followers fight evil, whether it’s evil incarnate — fiends, undead, and other abominations — or the evil that plagues the human soul. If a paladin of the Silver Flame senses evil in an innkeeper, he should try to find a way to bring that soul back to the light, not strike down the innkeeper or destroy his business. However, this is a hard road to follow, and try as they might, many Thranes do not measure up to these high ideals. In general, Thranes lead ascetic lives. Gambling, carousing, and similar activities are frowned upon in the land of the Silver Flame. Religious observances are very important. However, not all Thranes see eye to eye. Many are divided on the importance of the monarchy, for example. Most citizens pledge their greatest loyalty to the Church, but a small faction holds to Queen Diani ir’Wynarn and the line of Galifar. Some of these loyalists reject the power of the Church entirely, while others (such as Captain Otherro of the Knights of Thrane) believe that both have their place in the kingdom and that it was a mistake to upset the balance between the two.The Role of Magic
Thranes have never shied away from arcane science. While arcane magic has its place in postwar Thrane, citizens these days concentrate their energy on spiritual devotion. Thrane’s lack of arcane sophistication is countered by the widespread use of divine magic. While arcane magic is not seen as evil, most Thranes regard excessive devotion to arcane studies as a distraction from the light of the Silver Flame. Likewise, most followers of the Flame are tolerant of those who worship the Sovereign Host, but they judge other religions more harshly. The Blood of Vol is seen as an abomination, and the Thranes have never forgiven Karrnath for embracing this darkness.Roleplaying a Thrane
Thrane culture demands restraint and control, but when a Thrane shows emotion, everyone knows it. Offended or upset, a Thrane may very well respond like a focused blast of fire, either incinerating what invokes his displeasure or smoldering for a long, long time. It is considered rude to shout or rant, so Thranes show their opposition in very brief and very precise displays. Thrane citizens grow up learning exactly where the boundaries of propriety and modesty lie, but the wise ones learn how to defy such rules without explicitly breaking them. When rules are circumvented, success can justify forgiveness. Some foreigners see this as a double standard, but natives consider such behavior a very precise code of conformity. When dealing with elders or authority, young Thranes are reverent, obedient, and proper, but when left to their own devices — as is often the case among Thrane adventurers — they burn with passion and intensity, either resolving problems with the swiftness of an inferno or searing all opposition until it melts away. Thranes do not typically see themselves as zealous, fanatical, or hypocritical. While these extremes do exist in Thrane society, such attitudes are more villainous than heroic. Thranes are certainly very passionate, and that passion applies to all aspects of life, not just religion. Many learn about heroism from an early age, including a few notable stories of spectacular failures that are now seen as heroic. Boys and girls play at being paladins, and in recent years, many young women go through a “Jaela Daran” phase. The nation’s heroes are not reckless or stubborn in battle — those who are don’t survive for very long. However, the average Thrane has an instinctive sense of right or wrong, just as a paladin has a supernaturally strong sense of what is good and evil. Many are dedicated to preserving what they know is right, and more importantly, supporting those who are willing to make that same sacrifice. As you develop a Thrane character, consider the following details:- The Impact of Faith. If you want to reflect a close bond to the Silver Flame, you could gain a few divine spells by taking the Magic Initiate feat. Archery is a devotional practice of the Silver Flame, so as a martial Thrane you might focus on archery-related combat styles or take the Sharpshooter feat. Any Thrane could take the acolyte background to reflect a strong connection to the church or the soldier background based on service with the templars.
- Church or Crown? Do you support the theocracy, or would you like to see power restored to the throne? Many people of faith believe that miring the church in politics distracts it and invites corruption.
- Dealing with Darkness. The Shadow in the Flame can tempt even the most virtuous soul. How do you react when you encounter corruption and greed? Are you a compassionate person who seeks to lead people to the light, or a zealot determined to crush all darkness?
Thrane Names
Thranes usually have a personal name followed by a family-based surname.Male: Alestair, Arrun, Andri, Calemi, Coref, Demodir, Drego, Drosin, Egen, Javi, Jeffin, Kaith, Lukar, Mizar, Ossul, Pentar, Rave, Sercyl, Sudro, Suthar, Syro, Taran, Tokorin, Urdan, Valtar, Vencyl, Verodin, Zoder.
Female: Avaliah, Beref, Chantalyn, Draci, Ghanji, Hariel, Heken, Imperi, Irulan, Jahanah, Kahlia, Lycia, Maradal, Margil, Melindri, Morgana, Narvala, Norah, Nyllestra, Sede, Suspiria, Taris, Thradi, Varikah.
Surnames: Aeyliros, Askarda, Atrelioth, Corliostor, Corus, Desekane, Drosin, Entarro, Eskeliendro, Ghastor, Hetrion, Imaradi, Irvallo, Karavastar, Krayci, Lerendazi, Marktaros, Neskus, Ovion, Ravadanci, Sarhain, Talandro, Tarravan, Teskelyndros, Vanatar, Vasiraghi.
The Five Edicts of the Church
- Trust in the Silver Flame. The Voice of the Silver Flame never lies. It will light your way to glory and salvation.
- Heed the words of the Keeper. The Keeper of the Flame is your emissary. Through the Keeper, the Silver Flame speaks.
- Fight evil in all its forms. Not everyone can have the strength or conviction of a paladin, but there are many ways to fight evil that don’t require one to draw a sword. We must also remain vigilant, for the one thing evil does well is hide in plain sight.
- Lead a noble life, and encourage others to do the same. Temptations abound, but the wisest of us can recognize and avoid them. If you die with a pure spirit, you will be forever bound with the Silver Flame.
- Share the faith. The Silver Flame can purify the darkest spirit. Share the power of the Flame with those who have not yet embraced it.
Thrane Speech
The following turns of phrase are uniquely Thrane:- “Crooked!” An expletive, similar to “drat!”
- “Flame forgive me.” An expression usually preceding or following a nasty curse or insult.
- “What filth!” An expression of discontent or an indication of nonsense, similar to “hogwash!”