BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Mechano-beasts

Artificers since the days of the sky cities have been working on mechanical animals to help relief beasts of burden that were originally hard to keep in the cities that were in the sky. When the cities descended, these fell out of fashion for a while, but have been growing in popularity in recent years as the increase of rift activity has made sourcing the parts to create these constructs much cheaper.   Below are a few examples of some of the more common mechano-beasts that can be seen on a day to day basis or known to the general populace.   Alloyphants - Huge lumbering beasts with internal storage and high carrying capacity. Slow but great for shifting heavy goods and masonry.   Corerillas - large ape like beings that can move with some dexterity when climbing. Useful in construction and repair work to reach hard to climb areas for most species.   Pewtergrin Falcons - Small lightweight constructs that can fly quickly across moderate differences. They can be used to quickly deliver messages or small pieces of mail such as jewellery.   Crystallions - Horse like constructs that can run for a longer steadier pace than a regular horse, these are often used for faster travel for those who can afford it when teleportation is not possible.   Brasset Hound s- Smaller constructs around the size of a domestic hound that are used for tracking and hunting. They are skilled at detecting scents and tracking across great distances. They have a secondary feature of serving as alarm system with high detection skills when travellers may be resting.   Carrymels - Similar to Crsytallions but designed to travel over long distance over time rather than quickly. They have built in water storage and filtering systems to aid long journeys across inhospitable areas.   Mechano-beasts are made from construct parts along with magical essence. They do not need to eat, drink or sleep and are often designed to be water resistant. However, their magical infusion wears on non-magical metals used to craft the creatures and causes parts to be replaced often. Engineers charge a weekly fee for owners of these beasts to replace worn out parts and performing regular repairs.  

Comments

Please Login in order to comment!