There are several realms which connect with Athoria. Some form rifts frequently with the world while others seldom occur. Unfortunately for the denizens of Athoria, the more common rifts often come with hostile creatures that come through. This connection has led to scholars theorizing that the desire to enter Athoria by creature of other planes increases the chance of rifts forming. Other theories include frequency may be caused my relative closeness between the planes, or that some kind of other connection such as the use of magic weakens the barriers to certain planes..
Common Planes
These planes are known as the common ones due to the frequency that rifts to these planes open up in the world. These are the ones that most common folk are aware of the creatures and type of dangers the plane can present. Few people have traveled far into these planes regardless of how common they are however, so little is truly know about their geography or denizens except those that venture into the world.
Rare Planes
These planes have rifts occur less often, causing less to be known about them and their influence more notable when they do open. Riftborn born under the influence of these realms are rarer too, with usual rather unique attributes and traits.
Opening and Sealing Rifts
Rifts to these connected realms occur when items from one plane slip into the other. No one knows how these items fall between the veil to another realm, but small related items can be found in other realms. For example, a candle could be found in the Realm of Fire while an ingot or metal could be found in the Realm of Earth.
These items cause a link between the realms and tear open a rift nearby its location. Closing the rift can be as simple as finding the item and returning it back to the material plane. However depending on the realm and area the item is in, this can be extremely tough.
When a Rift cannot be closed in this manner, usually due to being unable to access the item, then Rift Sealers are used. These magical devices require a charge from a Shroud Maker to function making them valuable to not be expended unless needed. A person using a Rift Sealer must focus on the rift uninterrupted for a period of time based on the size of the rift in order to close it.
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