Redirection
Intelligence Requirement 14
Once per short rest, you can create three illusory duplicates of yourself appear in your space as a Bonus Action. Each time a creature targets you with an attack while a clone exists, roll a d20 to determine whether the attack instead targets one of your duplicates. If you have three duplicates, you must roll a 6 or higher to change the attack’s target to a duplicate. With two duplicates, you must roll an 8 or higher. With one duplicate, you must roll an 11 or higher. A duplicate’s AC equals 10 + your Agility/Dexterity modifier. If an attack hits a duplicate, the duplicate is destroyed. A duplicate can be destroyed only by an attack that hits it. It ignores all other damage and effects.
Once per short rest, you can create three illusory duplicates of yourself appear in your space as a Bonus Action. Each time a creature targets you with an attack while a clone exists, roll a d20 to determine whether the attack instead targets one of your duplicates. If you have three duplicates, you must roll a 6 or higher to change the attack’s target to a duplicate. With two duplicates, you must roll an 8 or higher. With one duplicate, you must roll an 11 or higher. A duplicate’s AC equals 10 + your Agility/Dexterity modifier. If an attack hits a duplicate, the duplicate is destroyed. A duplicate can be destroyed only by an attack that hits it. It ignores all other damage and effects.
Remove these ads. Join the Worldbuilders Guild
Comments