Tentacles

The tentacles built into the hull of a Nautiloid Ship.


Actions to UseRangeBonus to HitDamageAmmunition
1 (Spelljammer)Reach (30 feet)+84d10 (Bludgeoning)None

Grappling Tentacles. As an action, the ship's spelljammer can make a melee attack against the target. If the target is a creature, it is grappled (escape DC 16). If the target is another ship, the target's ship speed becomes 0 until the nautiloid's spelljammer releases it, or until the target or the nautiloid drops to 0 hit points.

Teleport. As an action, the ship's spelljammer can target a creature in range. The target must succeed on a DC 15 Constitution saving throw or be teleported to an unoccupied space aboard the nautiloid that the nautiloid's spelljammer can see.

Item type
Weapon, Melee
Raw materials & Components

Chitin