Undead Lord

An undead lord is a cleric focused on using necromancy to control undead. Their flock is the walking Dead and their choir the keening spirits of the damned. This unliving congregation is the manifestation of their unceasing love affair with death.
  A cleric cannot take the undead lord archetype unless their deity’s portfolio includes the Death domain or a similar domain that promotes undeath.
  An undead lord has the following class features.
 

Death Magic

An undead lord must select the Death domain (and the Undead subdomain). They do not gain a second domain.
  In all other respects, this works like and replaces the standard cleric’s domain ability.
 

Corpse Companion (Su)

With a ritual requiring 8 hours, an undead lord can animate a single skeleton or zombie whose Hit Dice do not exceed their cleric level. This corpse companion automatically follows their commands and does not need to be controlled by them. They cannot have more than one corpse companion at a time. It does not count against the number of Hit Dice of undead controlled by other methods. They can use this ability to create a variant skeleton such as a bloody or burning skeleton, but its Hit Dice cannot exceed half their cleric level. They can dismiss their companion as a Standard Action, which destroys it.
 
 

Bonus Feats

All undead lords gain Command Undead as a bonus feat. In addition, at 10th level, they may select one of the following as a bonus feat: Channel Smite, Extra Channel, Improved Channel, Quick Channel, Skeleton Summoner, Undead Master.
 
 

Unlife Healer (Su)

At 8th level, the undead lord’s spells, spell-like abilities, and supernatural abilities used to heal undead heal an extra 50% damage. At 16th level, these effects automatically heal the maximum possible damage for the effect + the extra 50%. This does not stack with abilities or feats such as Empower Spell or Maximize Spell.

Parent Class

Cleric
 

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