Stygian Spawn

This creature resembles a monstrous amphibian, with equal parts toad, newt, and salamander. Its smooth skin erupts here and there with hideous lesions, each one leaking a viscous ichor the color of mucus.
 

Stygian Spawn (CR 13)

Huge Outsider (Aquatic, Evil, Extraplanar)
Alignment: Neutral Evil
Initiative: +6
Senses: Darkvision 60 feet; Perception +18
  Speed: 40 feet, Swim 30 feet
Space: 15 feet
 

Defense

Armor Class: 24, touch 10, flat-footed 22 (+2 Dex, +14 natural, -2 size)
Hit Points: 162 (13d10+91)
Saving Throws: Fort +18, Ref +10, Will +8
Damage Reduction: 10/good
Energy Resistance: acid 10, cold 10, fire 10
Spell Resistance: 24
 

Offense

Melee: bite +21 (2d6+10), 2 claws +21 (1d8+10), tail slap +19 (1d8+5 plus Grab) or tongue +22 touch (1d8+10 plus Grab)
Reach: 15 feet (30 feet with tongue)
  Special Attacks: Breath Weapon (60 ft. line, 10d6 sonic, DC 23 half, usable every 1d4 rounds), Swallow Whole (6d6 acid damage, AC 17, 16 hp), tongue
  Spell-Like Abilities (CL 9th):

Statistics

StrDexConIntWisCha
31 (+10) 15 (+2) 24 (+7) 6 (-2) 14 (+2) 16 (+3)
Base Attack Bonus: +13
CMB +25 (+29 Grapple)
CMD 37 (41 vs. Trip)
  Feats: Critical Focus, Great Fortitude, Improved Initiative, Iron Will, Multiattack, Weapon Focus (tongue)
  Skills: Acrobatics +9, Intimidate +19, Knowledge (planes) +14, Perception +18, Stealth +16, Swim +18
  Languages: Abyssal, Common, Infernal
  Special Qualities: Amphibious

 

Special Abilities

Tongue (Ex)

A Stygian spawn's tongue is a primary attack with a reach equal to twice the spawn's normal reach. A Stygian spawn's tongue is covered in sharpened barbs and any attempt to break free of a grapple with it, whether successful or not, deals an extra 1d6 points of piercing damage to the target. A Stygian spawn does not gain the grappled condition while using its tongue in this manner.
 

Ecology

Environment: Any
Organization: solitary or pack (2-6)
Treasure: standard

  A Stygian spawn is a creature that lurks along the banks of the River Styx. Unlike amphibians on the Material Plane, Stygian spawn spend very little time in the water. Most of the time, these vile creatures reside deep in the mud in a self-induced state of hibernation. Stygian spawns only eat creatures not native to the lower planes; such creatures are the spawns' only source of food. Travelers in the realms of the lower planes quickly learn to fear the horrid Stygian spawn, which awaken from their hibernation and erupt from the mud of the River Styx with surprising speed.
  A Stygian spawn summoned to another plane is dangerous to all life there, since it can eat any organic substance that fits in its mouth. Occasionally, Stygian spawn are awakened on purpose by bored charonadaemons who hunt the creatures for sport. Stygian spawn tadpoles are harmless, and resemble pale, boneless fish that swim mindlessly in the River Styx. These tadpoles are a frequent source of food for hungry hydrodaemons.
  A fully-grown Stygian spawn is 20 feet long and weighs 3,000 pounds. Since their only source of food—extraplanar travelers—are so rare, Stygian spawn attack with their barbed tongue, trying to grapple and swallow their opponents as quickly as possible. In extended combats, however, a Stygian spawn blasts at opponents with its breath weapon.

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