Slaad Lord Of The Insane
This creature looks like a dark gold amoeba with an oversized humanoid brain floating in its center. Three long, black tentacles extend from its body, writhing constantly.
Slaad Lord Of The Insane (CR 27)
Medium Outsider (Chaotic, Extraplanar, Shapechanger)Alignment: Chaotic Neutral
Initiative: +10
Senses: Darkvision 60 feet, Detect Magic, See Invisibility; Perception +61
Speed: 40 feet, Fly 60 feet
Space: 5 feet
Defense
Armor Class: 50, touch 24, flat-footed 44 (+6 Dex, +26 natural, +8 insight)Hit Points: 820 (40d10+600) Fast Healing 10
Saving Throws: Fort +39, Ref +28, Will +21
Amorphous
Damage Reduction: 20/magic and lawful
Energy Resistance: acid 10, cold 10, electricity 10, fire 10, sonic 10
Spell Resistance: 37
Offense
Melee: 3 slam +54 (2d6+13 plus Energy Drain)Reach: 5 feet (10 feet with slam)
Special Attacks: Energy Drain
Spell-Like Abilities (CL 29th; Concentration +37):
- Constant- Detect Magic, See Invisibility
- At Will- Animate Objects, Chaos Hammer (DC 22), Deeper Darkness, Dispel Law (DC 23), Fireball (DC 21), Invisibility (self only), Magic Circle against Law, Charm Monster, Mass (DC 26), Plane Shift (DC 25)
- 3/day- Power Word Blind, Shatter (DC 20), summon (level 9, 3 red, blue, or green slaadi, or 2 gray or death slaadi 100%)
- 2/day- Circle Of Death (DC 24), Symbol of Insanity (DC 26), Word Of Chaos (DC 25)
- 1/day- Finger Of Death (DC 25), Implosion (DC 27)
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
36 (+13) | 22 (+6) | 40 (+15) | 26 (+8) | 26 (+8) | 26 (+8) |
CMB +53
CMD 69
Feats: Alertness, Bleeding Critical, Blind-Fight, Cleave, Combat Casting, Combat Reflexes, Critical Focus, Deafening Critical, Great Cleave, Great Fortitude, Powerful Maneuvers, Deft Maneuvers, Improved Initiative, Improved Vital Strike, Skill Focus (Perception), Stunning Critical, Vital Strike, Weapon Focus (slam)
Skills: Climb +53, Diplomacy +48, Escape Artist +46, Fly +49, Handle Animal +48, Intimidate +48, Knowledge (arcana) +48, Knowledge (history) +48, Knowledge (planes) +51, Knowledge (religion) +48, Perception +61, Sense Motive +55, Stealth +49, Survival +48
Languages: Abyssal, Celestial, Common, Daemonic, Draconic, Goblin, Infernal, Slaadi, Terran, Undercommon, telepathy 100 ft.
Special Qualities: Change Shape (humanoid, polymorph)
Special Abilities
Energy Drain (Su)
Living creatures hit by the Slaad Lord's slam attack gain 3 negative levels. The DC is 45 for the Fortitude save to remove a negative level. The DC is Constitution-based.Amorphous (Ex)
The Slaad Lord of the Insane is not subject to critical hits, and having no clear front or back, cannot be flanked.Change Shape (Su)
The Slaad Lord of the Insane can assume the shape of a humanoid as a standard action. In humanoid form, the slaad lord cannot use its natural weapons and does not deal negative levels. He usually assumes as a human male fighter cloaked in black plate armor wielding an iron black longsword (purportedly the legendary Black Sword: a +3 cold iron longsword that stuns any creature struck, as if by a power word stun spell, for 1d10 minutes if the victim fails a DC 24 Fortitude save).Ecology
Environment: Any, LimboOrganization: solitary or troupe (Lord of the Insane plus 1-2 death slaadi)
Treasure: triple standard
The Slaad Lord of the Insane is one of the most powerful slaad lords in existence, and no slaadi questions his authority or rulership, even the other slaad lords. The Slaad Lord of the Insane is one of the few slaad lords that enjoys traveling the planes and often enters the Material Plane disguised as a tall, mystical warrior adorned in black plate armor. In the outer planes, he is often encountered in his amoeba form or that of a great golden slaad.
The Slaad Lord of the Insane generally covers an area about 5 feet wide and feet tall, but being similar in makeup to an ooze, can flatten his form and cover a greater area or squeeze through openings much smaller than would normally be allowed. His tentacles are 10 feet long.
The Slaad Lord of the Insane attacks using his spell-like abilities and slam attacks. His natural weapons, as well as any weapon he wields, are considered chaotic-aligned for the purpose of overcoming damage reduction. His natural weapons are considered epic weapons for the purpose of overcoming damage reduction.
Credit Ssendam, the Slaad Lord of the Insane originally appeared in the First Edition Fiend Folio (© TSR/Wizards of the Coast, 1981) and is used by permission.
Copyright Notice Author Scott Greene, based on original material by Charles Stross.
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