Selective Invisibility

Selective Invisibility

Illusion (Glamer)
Level: Alchemist* 3, Antipaladin* 3, Artificer* 3, Bard* 3, Inquisitor* 3, Magus* 3, Sorcerer*/Wizard * 3, Summoner* 3
Components: V, S, M/DF (three translucent pebbles)
Casting Time: 1 Standard Action
Range: close (25 ft. + 5 ft./2 levels)
Target: you and one other creature
Duration: 1 round/level (D)
Saving Throw: None
Spell Resistance: yes
  You become Invisible, and choose a second target. That creature can still see you as though you were not Invisible, and you can attack that creature without ending the Invisibility effect on you. If you cast this spell multiple times, you can attack any of the affected creatures without ending the spell.
  If you are carrying gear, that vanishes, too. No one but the target creature can see you, unless they can normally see Invisible creatures or employ magic to do so.
  Items dropped or put down by you become visible; items picked up disappear if tucked into clothing or pouches worn by you. Light, however, never becomes Invisible, although a source of light can become so (thus, the effect is that of a light with no visible source). Any part of an item that the subject carries but that extends more than 10 feet from it becomes visible.
  You are not magically silenced, and certain other conditions can render the you detectable (such as swimming in water or stepping in a puddle).
  If a check is required, a stationary Invisible creature has a +40 bonus on its Stealth checks. This bonus is reduced to +20 if the creature is moving.
  The spell ends if you attack any creature other than the one targeted by this spell. For purposes of this spell, an attack includes any spell targeting a foe or whose area or effect includes a foe. Exactly who is a foe depends on your perceptions. Actions directed at unattended objects do not break the spell. Causing harm indirectly is not an attack. Thus, an Invisible being can open doors, talk, eat, climb stairs, summon monsters and have them attack, cut the ropes holding a rope bridge while enemies are on the bridge, remotely trigger traps, open a portcullis to release attack dogs, and so forth. If the subject attacks directly, however, it immediately becomes visible along with all its gear.
  Spells such as bless that specifically affect allies but not foes are not attacks for this purpose, even when they include foes in their area.

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