Ironbloom Sprouts
Ironbloom Sprouts
TransmutationLevel: Artificer* 1, Cleric*/Oracle * 1, Druid* 1, Hunter* 1
Components: V, S, DF, M (1 gp worth of powdered iron)
Casting Time: 1 Standard Action
Range: touch
Target: 2d4 fresh mushrooms touched
Duration: 1 day/level
Saving Throw: None
Spell Resistance: yes
Casting ironbloom sprouts makes 2d4 fresh mushrooms magical. You can immediately discern which mushrooms are affected. Each transmuted mushroom provides nourishment as if it were a normal meal for a Medium creature.
The mushroom also cures 1 point of damage when eaten, subject to a maximum of 8 points of such curing in any 24-hour period.
Alternatively, you may create twice as many mushrooms, but each only has the nourishment ability above and not the healing properties.