Ifestus
No description given
Ifestus (CR 23)
Colossal Outsider (Chaotic, Evil, Extraplanar)Alignment: Chaotic Evil
Initiative: +6
Senses: Darkvision 60 feet; Perception +31
Speed: 60 feet (40 feet in armor)
Space: 30 feet
Defense
Armor Class: 39, touch 4, flat-footed 37 (+9 armor, +2 Dex, +26 natural, -8 size)Hit Points: 471 (23d10+345)
Saving Throws: Fort +22, Ref +17, Will +18
Damage Reduction: 15/good and lawful
Immunity: aging, death effects, disease, fire
Spell Resistance: 34
Offense
Melee: +3 anarchic warhammer +36/+31/+26/+21 (6d6+21/x3) or 2 slams +33 (2d8+18)Reach: 30 feet
Special Attacks: Trample (2d8+27, DC 39)
Spell-Like Abilities (CL 20th; Concentration +27):
- Constant- Air Walk, Detect Thoughts, Spell Turning, True Seeing
- At Will- Bestow Curse (DC 21), Break Enchantment, Dispel Magic, Greater, Sending
- 3/day- Earthquake, Scrying, Greater (DC 24), Heal, Suggestion, Mass (DC 23)
- 1/day- Meteor Swarm (DC 26), Regenerate, Storm Of Vengeance (DC 26)
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
47 (+18) | 14 (+2) | 40 (+15) | 19 (+4) | 21 (+5) | 24 (+7) |
CMB +49 (+51 Sunder)
CMD 61 (63 vs. Sunder)
Feats: Awesome Blow, Cleave, Critical Focus, Greater Vital Strike, Powerful Maneuvers, Improved Initiative, Improved Vital Strike, Lightning Reflexes, Staggering Critical, Vital Strike
Skills: Bluff +20, Craft (any) +23, Diplomacy +21, Disable Device +20, Intimidate +33, Knowledge (engineering) +24, Knowledge (geography) +20, Knowledge (planes) +25, Perception +31, Sense Motive +28, Survival +25, Swim +30, Use Magic Device +30
Languages: Abyssal, Celestial, Common; telepathy 300 ft.
Special Abilities
Stasis (Su)
Ifestus can merge with the earth, typically under a volcano or near a magma vent or tectonic plate, and go dormant for an indeterminate amount of time. The titan doesn't have to breathe, eat, or drink during this time. He is aware of his immediate surroundings out to the range of his telepathy during this time, and may communicate with creatures within the range of his telepathy. Ifestus can end his stasis at any time as a free action. Entering status is a standard action.Ecology
Environment: AnyOrganization: unique
Treasure: NPC gear
Ifestus found his way to Golarion thousands of years ago. He separates his time between catastrophic destruction and millennia-long slumbers in the molten bowels of the planet. A patient being, he uses his special ability to seek solitude in magma chambers, in massive volcanoes, and along the edges of grinding tectonic plates.
It's rumored that many of Golarion's greatest earthquakes and volcanic eruptions were either facilitated by or witnessed by Ifestus. He was slumbering in a great volcano in Casmaron when Earthfall struck, and wandered the surface of the planet for a decade thereafter before finally settling into Mount Keeba.
Quiet for thousands of years, Ifestus now rumbles and stirs.
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