Humanoids

A humanoid usually has two arms, two legs, and one head, or a human-like torso, arms, and a head. humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They are usually Small or Medium (with the exception of Giants). Every humanoid creature also has a specific subtype to match its race, such as human, dark folk, or Goblinoid.   Humanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids with more than 1 Hit Die (such as giants) are the only humanoids who make use of the features of the humanoid type.   Features: humanoids have the following features (unless otherwise noted).  
  • d8 Hit Dice, or by character class.
  • Base attack bonus equal to 3/4 total Hit Dice (medium progression).
  • One good save, usually Reflex.
  • Skill points equal to 2 + Int modifier (minimum 1) per Hit Die or by character class. The following are class skills for humanoids without a character class: Climb, Craft, Handle Animal, Heal, Profession, Ride, and Survival. Humanoids with both a character class and racial HD add these skills to their list of class skills.
  Traits: Humanoids possess the following traits (unless otherwise noted).  
  • Proficient with all simple weapons, or by character class.
  • Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, or by character class. If a humanoid does not have a class and wears armor, it is proficient with that type of armor and all lighter types. Humanoids not indicated as wearing armor are not proficient with armor. Humanoids are proficient with shields if they are proficient with any form of armor.
  • Humanoids breathe, eat, and sleep.
 

Humanoids

Abaddon Gigas
Aberrant
Abysogh
Abyss Gigas
Adlet
Algidarch
Aspis Agents
Athach
Barbegazi
Berserker Cannibal
Besmaran Priest
Biclops
Black Orc
Blackraven Scout
Blood Orc
Boggard
Bugbear
Calcified Creature
Catfolk
Charau-Ka
Chike
City Guards
City Watch Captains
Cyclops
Dark Caller
Dark Creeper
Dark Dancer
Dark Slayer
Dark Stalker
Derro
Desert Hermit
Dhampir Fighter
Drow Noble
Drow Warrior
Duergar Warrior
Dwarf Warrior
Eagle Knight
Elf Rogue
Ettin
Fachan
Flind
Freshwater Merrow
Frost Dwarf
Frost Man
Ghost-faced Orc
Gillman
Gnoll
Gnome Ranger
Goblin Warrior
Great Cyclops
Greenskin Orc
Grippli Ranger
Half-Elf Fighter
Half-ogre
Half-Orc Warrior
Halfling Aristocrat
Hell Gigas
Hobgoblin Fighter
Huggermugger
Human Warrior
Jack-in-irons Giant
Jotun
Kasatha
Kijimuna
Kitsune
Kobold Warrior
Korog
Kuah-lij
Kuru
Lashunta
Lizard Scion
Lizardfolk
Locathah
Longboat Captain
Lumber Consortium Enforcer
Lupin
Machine Slayer
Merfolk
Mongrel Cave Giant
Monkey Goblin
Mutant Goblin
Mystery Cultists
Nagaji
Night Scale Assassins
Nilbog
Numerian Gunslinger
Ogre
Ogrekin
Ogren
Ogrillon
Oracular Cyclops
Orc Warrior
Orog
Panotti
Pirate Captains
Pirate Officers
Ratfolk
Risen Guard
River Cleric
Sailors
Saltwater Merrow
Sasquatch
Savage Great Cyclops
Sciurian
Scrag
Sczarni Thugs
Shackled Sorcerers
Shifty Nobles
Shoanti Gladiators
Silid
Silverblood Werewolf
Skulk
Spriggan
Spriggan, Large
Stormwarden
Strix
Svirfneblin Ranger
Syrinx
Tabaxi
Talorani
Technic League Hireling
Tengu
Thawn
Triaxian
Troblin
Troggle
Troglodyte
Ubue
Ulfen Raider
Vanara Monk
Ved
Vishkanya Ninja
Wayang Illusionist
Wayward Crusader
Wikkawak
Xothotak

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Articles under Humanoids


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