Herald Caller

Unlike warpriests or paladins, who Charge headlong into battle in the name of their patron deities, herald callers are adept at calling powerful outsiders to aid their brethren in battle.
  Skill Ranks per Level: 4 + Int modifier. This alters the cleric’s class skills.
 

Dedicated Summoner

A herald caller depends on summoned allies to overcome their foes, which affords them little experience with the martial pursuits typical of other clerics and a narrower spiritual focus. A herald caller can choose only one domain from their deity’s list of domains, rather than the normal two domains, and they don’t gain proficiency with medium armor or shields.
  This ability alters the cleric’s domains and armor proficiencies.
 

Call Heralds (Su)

A herald caller can channel stored spell energy into summoning spells that they haven’t prepared ahead of time. They can lose a prepared spell in order to cast any summon monster spell of the same level or lower. They gain a +1 bonus on concentration checks to cast a summon monster spell defensively. This bonus increases to +2 at 5th level, and increases by 1 every 5 cleric levels thereafter.
 

Divine Heralds (Su)

A herald caller can use summon monster spells only to summon creatures particularly appropriate to their deity. This includes all creatures listed as summon monster options for priests of their deity (see Expanded Summoning for Clerics), creatures whose alignment matches at least one aspect of their deity’s alignment, and creatures of an elemental subtype that matches a domain granted by the deity (if any). When summoning a creature that is normally summoned with the celestial or fiendish template, a herald caller of a chaotic deity can instead summon it with the entropic template, and a herald caller of a lawful deity can instead summon it with the resolute template.
  Because of these summoned monsters’ strong ties to the herald caller’s deity, the herald caller also gains specific benefits with creatures they summon with summon monster spells gained from their cleric spell list. The herald caller and their summoned monsters can understand each other’s spoken words as if they shared a common language (though this doesn’t give summoned monsters the ability to speak if they normally lack it). Whenever the herald caller uses channel energy to heal, they can include all of their summoned monsters, even if they are out of their normal channel energy radius or of a creature type that would not normally be affected. If they channel energy to deal damage, they can exclude any of their summoned monsters that would normally be affected.
 

Mighty Heralds

At 4th level, a herald caller receives Augment Summoning as a bonus feat, and is considered to have Spell Focus (conjuration) for the purposes of prerequisites for feats that have Augment Summoning as a prerequisite (such as Evolved Summoned Monster). At 8th level, they gain Superior Summoning as a bonus feat.

Parent Class

Cleric
 

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