Grounding Rod

Grounding Rod

Rods
Aura: faint Abjuration
Slot: None
Price: 12,000 gp
Weight: 10 lbs.

Description

This 6-foot-long silver rod is capped with a copper ball at one end, and a multipronged iron spike at the other. Three times per day, the spiked end can be driven into sand, mud, or loose earth as a move action, into dense soil or loose gravel as a standard action, or into stone or harder materials as a full-round action. Once anchored, the rod emits a field that inhibits electrical charges within a 40-foot radius. All creatures within this radius gain resistance 5 to electricity, and anyone attempting to cast a spell with the electricity descriptor must make a caster level check (DC 16) or lose the spell. Removing the rod from the ground and deactivating it requires the same type of action as anchoring it.

Crafting

Caster Level: 5
Requirements: Craft Rod, Dispel Magic, Lightning Bolt, Resist Energy
Cost: 6,000 gp

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