Fey Gate
Fey Gate
Conjuration (Creation)Level: Bard* 6, Cleric*/Oracle * 8, Druid* 8, Sorcerer*/Wizard * 8, Summoner* 6, Warlock* 8
Components: V, S
Casting Time: 1 Standard Action
Range: close (25 ft. + 5 ft./2 levels)
Duration: 1 round/level; see text
Saving Throw: None
Spell Resistance: no
This spell creates an interdimensional connection between points on the Prime Material Plane and the Feywild, allowing travel between those two planes in either direction.
This spell forms a circular portal between 5 and 20 feet in diameter (your choice) oriented in the direction you desire when it comes into being (typically vertical and facing you). The portal is full of gray fog that blocks line of sight. The portal has a front and a back. Creatures moving through the portal from the front are transported to the other plane; creatures moving through it from the back are not.
Anyone or anything that moves through the portal to enter the Feywild is shunted instantly to a random point on that plane (the same point for everything traveling via a particular casting). At the end of the spell's duration, the caster can attempt a DC 30 Spellcraft check. On a success, the portal remains open for 1d4+1 days. Creatures exiting the Feywild through a fey gate always arrive at the location the spell was cast.
While the spell always deposits travelers on solid ground in the Feywild, it conveys no protections against whatever creatures or environmental hazards may be present there.