Evangelist

The evangelist is the voice of their religion in the world. Where others nurture the faith among believers, an evangelist proclaims the coming glory of their deific patron and issues the clarion call to all around to heed the truth, or obey the call to war and crusade against the enemies of the church. Single-Minded
  An evangelist focuses their skills and learning on proclamation rather than the fine details of the church’s deeper mysteries or martial training. Thus, they may select only one domain and do not gain medium armor proficiency or shield proficiency.
 

Public Speaker

An evangelist gains Perform as a class skill. In addition, they are trained to project their voice with great skill and effect; the DC to hear them speak in difficult conditions is reduced by an amount equal to their class level plus their Charisma modifier (minimum 0).
 

Sermonic Performance

An evangelist gains the ability to deliver a select number of supernatural and spell-like performances through the force and power of their divinely inspired preaching and exhortation. This ability is similar in all respects to bardic performance as used by a bard of the same level (including interactions with feats, spells, and prestige classes), using Perform (oratory) as the evangelist’s performance skill. However, an evangelist gains only the following types of bardic performance: countersong, fascinate, and inspire courage at 1st level; inspire greatness at 9th level; and inspire heroics at 15th level.
  Sermonic performance replaces the 1st-, 9th-, and 15th-level channel energy abilities. This caps the cleric’s channel energy damage at 7d6 points.
 

Spontaneous Casting

An evangelist does not gain the ability to spontaneously cast cure or inflict spells by sacrificing prepared spells. However, an evangelist can spontaneously cast the spells listed in Table: Evangelist Spontaneous Spells by sacrificing a prepared spell of the noted level or above. Table: Evangelist Spontaneous Spells Spell Level \tSpontaneous Spell 1st \tcommand 2nd \tenthrall 3rd \ttongues 4th \tsuggestion 5th \tgreater command 6th \tgeas/quest 7th \tmass suggestion 8th \tsympathy 9th \tdemand

Parent Class

Cleric
 

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