Demodand, Slime

This creature looks to be about 6 or 7 feet tall. It appears as a bloated, slimy, black humanoid with large bat-like wings protruding from its shoulders. Its skin constantly drips and oozes a thick white-gray mucus. It has thick elephantine legs and long, powerful arms that end in razorsharp talons.
 

Demodand, Slime (CR 13)

Medium Outsider (Chaotic, Demodand, Evil, Extraplanar)
Alignment: Chaotic Evil
Initiative: +4
Senses: Darkvision 120 feet; Perception +22
Aura: stench (DC 21, 2d6 rounds)
  Speed: 40 feet, Fly 50 feet (average)
Space: 5 feet
 

Defense

Armor Class: 28, touch 14, flat-footed 24 (+4 Dex, +14 natural)
Hit Points: 136 (13d10+65)
Saving Throws: Fort +13, Ref +8, Will +10
Damage Reduction: 10/good and magic
Immunity: acid, poison, mindaffecting effects
Energy Resistance: cold 10, fire 10
Spell Resistance: 24
 

Offense

Melee: 2 claws +22 (1d6+8 plus 1d6 acid), bite +21 (1d8+8 plus 1d6 acid)
Reach: 5 feet
  Special Attacks: enslime
  Spell-Like Abilities (CL 13th):

Statistics

StrDexConIntWisCha
26 (+8) 18 (+4) 20 (+5) 14 (+2) 14 (+2) 18 (+4)
Base Attack Bonus: +13
CMB +21
CMD 35
  Feats: Alertness, Cleave, Critical Focus, Great Cleave, Sickening Critical, Weapon Focus (claws)
  Skills: Acrobatics +12, Bluff +20, Fly +14, Knowledge (arcana) +18, Knowledge (planes) +18, Perception +22, Sense Motive +8, Spellcraft +18, Stealth +20, Survival +18
  Languages: Abyssal, Common, Infernal
  Special Qualities: slimy hide

 

Special Abilities

Enslime (Ex)

If a slime demodand hits an opponent with all of its natural attacks in the same round, it deals an extra 1d6 points of acid damage (in addition to the acid damage dealt by its natural attacks).

Slimy Hide (Ex)

A slime demodand's hide is covered in acidic slime. Creatures attacking it unarmed or with natural weapons take 1d6 points of acid damage each time one of their attacks hits.
 

Ecology

Environment: Any , Carceri
Organization: solitary or troupe (2-5)
Treasure: standard

  Known as the middle class of the demodand race, slime demodands are as evil as their lesser relatives, the tarry demodands. They delight in torturing creatures of lesser skill and rank than themselves. A typical slime demodand stands 6 feet tall and weighs 500 pounds.
  The slime demodand attacks with its claws and bite in combat. It often opens combat with a ray of enfeeblement targeted against the physically strongest (or perceived physically strongest) opponent.
  Credit The Slime Demodand originally appeared in the First Edition Monster Manual II (© TSR/Wizards of the Coast, 1983) and is used by permission.
  Copyright Notice Author Scott Greene, based on original material by Gary Gygax.

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