Concealing Pocket

Concealing Pocket

Wondrous Items
Aura: faint Illusion
Slot: None
Price: 1,000 gp
Weight: -

Description

This 4-inch-square cloth pocket has no powers unless it is sewn onto a garment (which takes 1d4 minutes). Once sewn, it changes its appearance to match the garment. Any magic item inside it cannot be magically detected, as if protected by magic aura. Hiding an item in the pocket gives the garment's wearer a +5 competence bonus on Sleight of Hand checks to conceal the item. The pocket can be removed from the garment with a DC 10 Heal check or an appropriate Craft check such as Craft (cloth) or Craft (leather failing this roll by 5 or more gives the pocket the broken condition.

Crafting

Caster Level: 3
Requirements: Craft Wondrous Item, Magic Aura
Cost: 500 gp

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