Archon, Star

This powerful humanoid floats in the air on a nimbus of pearly light. He grips a golden starknife in one hand.
 

Archon, Star (CR 19)

Large Outsider (Archon, Extraplanar, Good, Lawful)
Alignment: Lawful Good
Initiative: +8
Senses: Darkvision 60 feet, Low-Light Vision, Detect Evil, True Seeing; Perception +29
Aura: aura of courage, aura of menace (DC 27), magic circle against evil
  Speed: 40 feet, Fly 120 feet (good) ( 30 ft. (Fly 90 ft.) in armor)
Space: 10 feet
 

Defense

Armor Class: 34, touch 11, flat-footed 32 (+9 armor, +1 Dex, +1 dodge, +12 natural, +2 shield, -1 size)(+2 deflection vs. evil)
Hit Points: 294 (19d10+190) Regeneration 10 (evil weapons and effects)
Saving Throws: Fort +21, Ref +17, Will +15; +4 vs. poison
explosive rebirth
Damage Reduction: 10/evil
Immunity: electricity, fire, charm, compulsion, fear, petrification
Spell Resistance: 30
 

Offense

Melee: +5 holy starknife +29/+24/+19/+14 (1d6+12/x3)
Reach: 10 feet
  Special Attacks: smite evil 1/day (+6 attack and AC, +19 damage)
  Spell-Like Abilities (CL 19th; Concentration +25):
  Cleric Spells Prepared (CL 19th, Concentration +26):

Statistics

StrDexConIntWisCha
24 (+7) 19 (+4) 31 (+10) 20 (+5) 24 (+7) 23 (+6)
Base Attack Bonus: +19
CMB +27
CMD 42
  Feats: Blind-Fight, Cleave, Combat Reflexes, Dodge, Improved Initiative, Iron Will, Lightning Reflexes, Stand Still
  Skills: Diplomacy +28, Fly +20, Heal +16, Intimidate +28, Knowledge (arcana and engineering) +14, Knowledge (history and nature) +18, Knowledge (religion) +24, Perception +29, Sense Motive +29, Spellcraft +24, Stealth +14, Survival +17
  Languages: Celestial, Draconic, Infernal; truespeech
 

Special Abilities

Explosive Rebirth (Su)

When killed, a star archon explodes in a blinding flash of energy that deals 50 points of damage (half fire, half holy damage) to anything within 100 feet (Reflex DC 29 half). The save DC is Constitution-based. The slain archon reincarnates 1d4 rounds later as an advanced shield archon.

Spells

Star archons cast divine spells as 19th-level clerics. They do not gain access to domains or other cleric abilities.
 

Ecology

Environment: Any
Organization: solitary or pair
Treasure: double (full plate, heavy steel shield, +5 holy starknife)

  Star archons are the tacticians and strategists of Heaven.
  Gifted with insight and powerful magic, they spend much of their time steering long-term plans for Heaven's armies and good folk in the world.

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