Aeshma Demon

This creature appears to be an 8-foot tall humanoid with basalt-colored skin. Dark hair covers its head and its hair is long and braided. Its arms are well-muscled and its hands end in powerful claws. Its head is human-like and its eyes are sapphire blue. Large leathery, bat-like wings protrude from its shoulders.
 

Aeshma Demon (CR 11)

Large Outsider (Chaotic, Demon, Evil, Extraplanar)
Alignment: Chaotic Evil
Initiative: +4
Senses: Darkvision 60 feet, See Invisibility; Perception +28
  Speed: 40 feet, Fly 60 feet (good)
Space: 10 feet
 

Defense

Armor Class: 25, touch 13, flat-footed 21 (+4 Dex, +12 natural, -1 size)
Hit Points: 189 (14d10+112)
Saving Throws: Fort +12, Ref +13, Will +14
Damage Reduction: 10/good
Immunity: electricity, poison
Energy Resistance: acid 10, cold 10, fire 10
Spell Resistance: 22
 

Offense

Melee: +1 wounding spear +21/+16/+11 (2d6+10/19-20/x3 plus 1 bleed) or 2 claws +19 (1d6+6)
Reach: 10 feet
Ranged: +1 wounding spear +19 (2d6+6/19-20/x3 plus 1 bleed)
  Special Attacks: rage
  Spell-Like Abilities (CL 14th):

Statistics

StrDexConIntWisCha
23 (+6) 18 (+4) 27 (+8) 14 (+2) 17 (+3) 17 (+3)
Base Attack Bonus: +14
CMB +21
CMD 35
  Feats: Blind-Fight, Cleave, Great Cleave, Improved Critical (Spear), Iron Will, Weapon Focus (Spear)
  Skills: Diplomacy +20, Escape Artist +18, Fly +23, Knowledge (arcana) +19, Perception +28, Spellcraft +16, Stealth +17, Survival +20 Languages: Abyssal, Celestial, Draconic; telepathy 100 ft.
 

Special Abilities

Rage (Ex)

An aeshma that takes 50% or more of its total hit points in damage in combat flies into a berserk rage on its next turn, swinging madly with its spear. A raging aeshma fights until either it or its opponent is dead. An enraged aeshma gains +4 Strength and -2 AC. The aeshma can end its rage voluntarily.
 

Ecology

Environment: Any
Organization: solitary or troupe (1 aeshma and 1-4 vrocks)
Treasure: standard

  Aeshma are the demons of rage and anger. An aeshma is sometimes referred to as \"the fiend of the wounding spear.\" Aeshma are thoroughly malign and evil and care little for anything or anyone else. They are actively recruited into the Abyssal armies of the demon lords and princes for their skill and combat prowess. Often an aeshma is given the rank of commander or lieutenant and granted control over a retinue or battalion of lesser demons (usually vrocks or dretches).
  The typical aeshma stands 8 feet tall and weighs about 500 pounds. Most aeshma disdain the use of armor, but occasionally don chainmail. Aeshma are very potent fighters and prefer a straight fight to subterfuge. They fight aggressively against any foe, relying on their claws only if they are unarmed. An aeshma's natural weapons, as well as any weapons it wields, are treated as chaotic-aligned and evil-aligned for the purpose of overcoming damage reduction.
  Copyright Notice Author Scott Greene.

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