Abasheen Genie
This being stands 8 feet tall in flowing robes of purple and gold. Its hair is black and tied back in a ponytail with a ribbon of gold.
Abasheen Genie (CR 7)
Large Outsider (Air, Extraplanar)Alignment: Neutral
Initiative: +7
Senses: Darkvision 60 feet; Perception +17
Speed: 20 feet, Fly 50 feet (perfect)
Space: 10 feet
Defense
Armor Class: 21, touch 13, flat-footed 17 (+3 Dex, +1 dodge, +8 natural, -1 size)Hit Points: 85 (10d10+30)
Saving Throws: Fort +6, Ref +12, Will +13
air mastery
Offense
Melee: 2 slams +12 (2d6+3) or masterwork falchion +13/+8 (2d6+3/18-20)Reach: 10 feet
Spell-Like Abilities (CL 10th):
- At Will- Command (DC 14), Charm Person (DC 14), Plane Shift (willing targets to elemental planes, Astral Plane, or Material Plane only)
- 1/day- Geas/Quest
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 20 (+5) | 18 (+4) | 17 (+3) |
CMB +14
CMD 28
Feats: Combat Casting, Dodge, Improved Initiative, Iron Will, Lightning Reflexes
Skills: Bluff +16, Diplomacy +16, Fly +22, Intimidate +16, Knowledge (arcana) +18, Knowledge (nobility) +18, Knowledge (planes) +18, Perception +17, Sense Motive +17, Spellcraft +15, Use Magic Device +13
Languages: Abyssal, Auran, Common, Celestial, Infernal; telepathy 100 ft.
Special Abilities
Air Mastery (Ex)
Airborne creatures take a -1 penalty on attack and damage rolls against an abasheen.Ecology
Environment: Any , Elemental Plane of AirOrganization: solitary, pair, or company (2-5)
Treasure: standard
Abasheens are genies from the Plane of Air and serve the nobles of that plane as diplomats, couriers, and emissaries. Some of the less scrupulous serve as spies and insurgents. They are extremely clever and often let their arrogance interfere with their assignments. Abasheens look down on all creatures from the Material Plane. Abasheens and common djinn tolerate each other, but that is as far as it goes. They rarely work together and when they do, such pairings often degenerate into quarrels. The society structure of the abasheens is unknown but it is believed to be vastly different than that of the other genies. No abasheens nobles are known to exist and the entire race seems to be servitor to the race of djinn.
An abasheens stands about 8 feet tall and is always dressed in flowing robes colored to denote their current station. Their skin is dark and their build powerful. All have dark hair, either black or brown, and most wear their hair braided or pulled into a ponytail, tied with ribbons of gold or silver.
Abasheens rely on their physical attack and spell-like abilities in combat. When combat starts, an abasheens commands one of its opponents (usually the one closest to it) to drop or flee (see the command spell). On its next action it either bashes an opponent with its fists (if one is close enough) or attempts to charm an enemy spellcaster. During combat, an abasheens rarely touches the ground, preferring to remain airborne and above its opponents. They rarely fight to the death. Should combat turn against an abasheens it always attempts to escape, usually by plane shifting away.
Copyright Notice Authors Lance and Travis Hawvermale.
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