Seal Fate
School necromancy [curse, death]; Level bard 4, bloodrager 4, champion 4, cleric/oracle 4, inquisitor 4, magus 4, medium 4, occultist 4, psychic 4, shaman 4, sorcerer/wizard 4, spiritualist 4, witch 4
CASTING
Casting Time 1 standard action
Components V, S
EFFECT
Range touch
Targets one living creature
Duration 1 minute
Saving Throw Fortitude negates; Spell Resistance yes
DESCRIPTION
You utter a curse that a creature will meet a certain end—a death by freezing, stabbing, or another means you devise. Choose one type of damage from the following list: acid, bludgeoning, cold, dark, electricity, ether, fell, fire, life, necrotic, piercing, psychic, radiant, slashing, or sonic. The creature must succeed at a Fortitude save or gain a damage vulnerability to the chosen damage type for 1 minute. If the creature fails the save by more then 5, the duration of the vulnerability is permanent
CASTING
Casting Time 1 standard action
Components V, S
EFFECT
Range touch
Targets one living creature
Duration 1 minute
Saving Throw Fortitude negates; Spell Resistance yes
DESCRIPTION
You utter a curse that a creature will meet a certain end—a death by freezing, stabbing, or another means you devise. Choose one type of damage from the following list: acid, bludgeoning, cold, dark, electricity, ether, fell, fire, life, necrotic, piercing, psychic, radiant, slashing, or sonic. The creature must succeed at a Fortitude save or gain a damage vulnerability to the chosen damage type for 1 minute. If the creature fails the save by more then 5, the duration of the vulnerability is permanent
