From the Judge!
Introduction to the Prompt
This prompt is about a profession related to spirituality or philosophy in your world. Isn't it an interesting commentary on the human condition that not only are there professions like this in our world, but there are countless numbers of people who engage in them both professionally and as amateur armchair quarterbacks? Which makes me wonder - what is driving the people in your world to care about spirituality and philosophy? Why is that important to them - and the society around them? How does it shape the world? What is the 20 second elevator speech for those world views? Who are the people who engage in these professions and why would they pursue them? What is the socio-economic status of these people? How do they feel about the world they are in and the impact they make in it? So on to what you came to read... how to win :-) Summer Camp is supposed to be about your world building - it doesn't have to be competitive, it can just be fun. But, if you want to compete for the prize I am offering for impressing the socks off me in this category, you can. It is a cool prize (I think) - I found CZEPEKU earlier this year and they make gorgeous battle maps, scenes and tokens - gridded and ungridded in many different variations - day night, water, desert, different seasons. Great stuff, and the prize is a 50$ gift certificate to that worldbuilding tool - or a different one if you'd prefer. Some folks reading this have already seen my name and gone - yep - I know what she likes, but this is my "leveling the playing field" article. It only seems fair to me to tell you what I am going to look for when August rolls around and I get to reading all these articles - so here you go!The Groundrules (Qualifying)
First, if you want to compete for this prize, there are three non-negotiable things you have to do:
- Publish your article and make it public. If I get Hobbits, you lose.
- Enable Competitor mode on your Features menu for your account - I will only be reviewing articles if you have enabled competitor mode.
- Make sure you credit your artwork. This is a requirement to get awarded a prize, it is checked, and it is ethical. If you use art or quote out of world copyrighted material, make sure you credit it properly.
Criteria and Judging Process:
I will evaluate each article on the following factors in the following sequence:The Filter Pass
First Impressions: I will read your articles, making notes and identifying the ones I want to go back and evaluate. If I decide I want to come back, the article will get a positive score on this criteria. BTW, my mom helps me do this. She's a sweet little old lady with a great sense of humor and as nice a person as you can possibly imagine. She's a therapist and has a masters in psychology - she's seen some dark stuff and she doesn't like it because she knows how terribly hurt people get irl when they run into malevolence. She does appreciate great writing and well written articles, so she'll definitely be fair, but I am providing this potentially relevant piece of information to you for your use. Style & Visual Impact: I score articles on their visual appeal, structure, and mechanics. Things that matter are:- avoiding the dreaded "Wall of Text" (unlike THIS article),
- completeness (BTW I don't really care about the template, but it is a good guide to what might be of interest),
- including unique and relevant art for that article,
- world/background style, font style and legibility (I wear glasses, if you use 6 point font, you won't win),
- use of quotes and active links to other articles in the larger world,
- use of unique CSS to style the article (structure, scrollers, embedded pics etc),
- use of other WA features (maps, timelines, whiteboards etc),
- grammar (incomplete or incorrect (missing words) sentences, verb tenses, spelling etc)
The Deciding Factors - Good or Great?
World Building: This criteria evaluates how well the article answers the types of questions I asked above - I really like thoughtful articles that strengthen your world and give it definition and structure.Consistency: I am an engineer by trade, so it is really important for me for a world to be logical, consistent, and feasible. I want to see that you have gone at least one level of thinking below the top level concept. What are the in-world implications and consequences of these professions? There's a rule in writing fantasy - ask only one major leap of faith (your world premise) from your readers, and once having made that leap, be consistent in the framework you have created. I'm looking for that consistency.
Story and Writing: I love a well written story! A good story grabs the reader and takes us into a world. This criteria evaluates how compelling an article is - does it make people in your world and the world itself come alive? Can I see the seeds of a story in your article, even better, does it tell a compelling or amusing story itself?
Uniqueness: I definitely like unique articles, but this criteria is the lowest value compared to the other criteria because for me, unique is just not enough to make a great article - execution counts. But when you have a well written article, that builds your world, is consistent, AND is unique, you really have knocked it out of the park.
That's the criteria. And yes, I am massively AR and I have a spreadsheet to track all this stuff. But you already guessed that right?
On Getting Feedback
One of the most difficult things about world building is the sound of crickets. You work really hard on your world, and there's just no feedback at all most of the time. And understand, from a judges perspective, it's a lot harder to provide that feedback than it is to just judge, and there's a lot of articles to get through. If you desperately throw words into the template at 2am the night before Summer Camp ends in order to get your Diamond badge, I totally get that, and I'm cool with it. Please realize though, you aren't going to get feedback. So, no promises on feedback. But if your article looks like you really spent time on it, and I think I have something that would help it be better, I might make a comment. It may just be encouraging, but it might also sound critical.
If I make a comment, and it hurts your feelings, that was not my intent, I am trying to be helpful. Paradoxically, the better your work is, the more likely the feedback may feel negative or (even be) nitpicky. Just remember, world class gymnasts don't become olympic gold medal winners by only hearing how well they are doing. They get to be the best by hearing what they can improve. So if you get any input from me and if feels negative, take it as a sign that I totally believe in your work, I'm trying to help, and I'm rooting for your success. And always, you are under NO obligation of any kind to agree with my feedback or use it. It's totally your imaginary world.
And in Closing...
I hope this helps you understand my judging process. Every judge is different, but these are the things I look for. I hope you have a great Summer Camp - I'm looking forward to reading all your creative articles in August!Now get out there, grab your keyboard, and GO WORLDBUILD!
Terry
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