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Feris (Fair-iss)

Feris, based on Istus, is the god of fate and destiny. He encourages the natural passage of time and ensures that fate unravels as it should. Ferin loves fungi so much that he allows them to grow on his person. He often takes the form of a halfling, and fungi always grows in his hair and upon his shoulders. He favors fungi for their part in subtly altering and breaking down biological matter, and is often covered in the stuff. He is soft-spoken but forceful, like a swift stream. Think the wizard Radagast from LotR.

Divine Domains

Fate, Destiny, Time, Hope, Journeys, Dread, Portents, Prophesy, Quests, Plans, Redundancy, Travel, Apocalypse, Crossroads, Endings, Beginnings, Eternity, Extinction, Inevitability, Future, and Infinity.   Feris, the god of fate and destiny, is also responsible for time, hope, journeys, dread, portents, prophesy, quests, plans, redundancy, travel, apocalypse, crossroads, endings, beginnings, eternity, extinction, inevitability, future, and infinity. He weaves the path of existence into being, though he has little control over the patterns. His paladins and clerics often work as prophets and fortune-tellers.  

Granted Divine Powers

Feris grants divine power to those of his followers who he decides are worthy of his gifts. The following spell lists are to be used in trading out any ill-fitting spells from the Fate Category spell list at the DM's discretion.  

Cleric

At each indicated cleric level, you add the listed domain spells to your spells prepared. Once you gain a domain spell, you always have it prepared, and it doesn't count against the number of spells you can prepare each day.   If you have a domain spell that doesn't appear on the cleric spell list, the spell is nonetheless a cleric spell for you.  

Paladin

You gain access to the following oath spells at the levels specified in the spell table. Once you gain access to an oath spell, you always have it prepared. Oath spells don't count against the number of spells you can prepare each day.   If you gain an oath spell that doesn't appear on the paladin spell list, the spell is nonetheless a paladin spell for you.
Divine Classification
God
Species
Realm
Church/Cult
Children

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